EARTH
4Overdrive
ATK:
1600
DEF:
1500
View:
2706
An all-terrain armored vehicle armed with a heavy-duty machine gun.
Overdrive — Power Evaluation
Final Score: 60 ± 6 · Confidence: Medium
- Intrinsic: 61 · Deck: 64 · Meta: provisional
- Primary role: Material body / Normal · Secondary: Utility
Why it scores here
Overdrive is a vanilla Level-4 Machine body that converts reliably into Rank-4 XYZ and synchro material across multiple homes, primarily Ancient Gears (66.7% of running decks), Train, and Orcust. Its clean profile—searchable via Ancient Gear Box, generic Material-body role, no self-locking restrictions—earns high marks for material utility and accessibility. However, as a Normal Monster with zero effect text, it contributes no disruption, hand advantage, or resilience; the low resource economy and effect-interaction scores reflect this core limitation: it is a passive body, not an engine or enabler.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Appears in 15 recent decks across 10 archetypes with Ancient Gear Box as top partner at 66.7% co-deck rate, confirming reliable search access in Machine homes (observed). |
| Combo & Conversion | 25 | As a vanilla Normal Monster with no inherent effects, it generates zero combo potential on its own and requires search or hard-draw; no combo examples provided (inferred). |
| Resource Economy | 20 | Vanilla Normal Monster with no recursion, search, or advantage generation; costs 1 card to play and yields 0 direct advantage unless pre-planned as material (verified). |
| Effect & Interaction | 5 | Normal Monster with no effect text contributes zero negation, removal, disruption, or hand-trap capability (verified). |
| Material Utility | 80 | Level 4 EARTH Machine enables clean Rank-4 XYZ plays (Number 81, Gustav Max in top partners) and synchro synergies with no self-locking or awkward restrictions (observed). |
| Resilience & Flexibility | 50 | Not vulnerable to effect negation due to having no effects, but also not robust when destroyed; multiple copies per deck (1-3) provide redundancy (inferred). |
| Deck-Building Efficiency | 75 | Nearly free-roll to include as a searchable Level-4 Machine body; no garnet penalty, no lock-in, and multiple copies acceptable across all 15 running decks (observed). |
Calculation
Weight profile: 0.9 Material body + 0.1 Utility. Intrinsic ≈ 61, Deck ≈ 64, Meta = provisional. Modifiers: No inherent interaction (-2); Resource cost (-1). Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent)
Strengths
- Clean Level-4 Machine profile enables reliable Rank-4 XYZ and synchro synergies
- Searchable in Ancient Gears (66.7% co-deck rate) and other Machine-type homes
- Generic body material with no self-locking restrictions or awkward interactions
- Multiple copies acceptable and run consistently (1-3 per deck across 15 decks)
Weaknesses
- Vanilla Normal Monster: zero effect text means zero disruption, negation, or advantage generation
- Pure resource −1 when played from hand unless pre-planned as combo material
- No resilience capability; vulnerable to destruction with zero recovery
- Non-interactive: cannot engage opponent's plays or respond to disruption
Counters / choke points
- Monster destruction effects (Dark Ruler No More, Lightning Storm) blank it immediately without triggering activation
- Hand traps and search negation (Ash Blossom & Joyous Spring targeting Ancient Gear Box) prevent reliable access
- Graveyard banish effects negate its role as material when discarded or milled
Best use
Searchable Level-4 Rank-4 XYZ and synchro material. Decks: Ancient Gears, Train, Orcust, Machine decks, Rank-4 XYZ. Suggested copies: 2.
Evidence & gaps
- Verified: Level 4 Normal Monster, Machine type, EARTH attribute (card text); No special effects; vanilla Normal Monster (card text); Appears in 15 recent decks (decks_evidence); Ancient Gear Box co-appears in 66.7% of running decks (top_partners)
- Observed: Distributed across 10 distinct archetypes (archetypes list); Primarily in Combo gameplay (73.3% of running decks); Run at 1-3 copies per deck with average 2 copies (copies_per_deck distribution); Rank-4 XYZ synergy partners in top-partners list (Number 81, Gustav Max)
- Inferred: Searchable via Machine-type tutors in Ancient Gears, Train, and other Machine homes (inferred from Ancient Gear Box co-deck rate and archetype distribution); Functions as synchro material in decks with Level-4 tuner synergies; Fills generic Level-4 EARTH Machine slot for Rank-4 XYZ and synchro deck construction
- Data gaps: No combos supplied—combo conversion and material-utility role cannot be validated against end-board appearances or actual material usage patterns No guides supplied—no human context on intended or observed role in meta decks No banlist token—assumed unlimited (3 copies); no format-specific restriction data No usage statistics (StatisticsCard)—archetype inclusion % inferred from 15-deck sample only; no larger historical sample to confirm consistency






