Ooguchi
WATER 1

Ooguchi

  • ATK:
  • 300

  • DEF:
  • 250

  • View:
  • 2475




This monster may attack your opponent's Life Points directly.




 
 
AI Power Analysis
Material bodyConfidence: LowEvaluated Oct 5, 2026
20± 8/ 100
Power Score
Intrinsic 20

Ooguchi — Power Evaluation

Final Score: 20 ± 8 · Confidence: Low

  • Intrinsic: 20 · Deck: — · Meta: provisional
  • Primary role: Material body

Why it scores here

Ooguchi is a 1-star Aqua body whose direct-attack effect has no synergy with modern Yu-Gi-Oh! strategies. The card appears in zero recorded decks and combos, confirming it is inaccessible in competitive play. Its only value is as a marginal Level-1 material, but it contributes no card advantage, board disruption, or combo acceleration. The direct-attack effect is irrelevant to winning Yu-Gi-Oh! games, making this a garnet in any standard deck.

Axis scores

Axis Score Evidence
Accessibility 15 Card appears in 0 decks with 0 synergistic partners and no archetype support, confirming it is a pure garnet (observed)
Combo & Conversion 5 Zero combo appearances and text contains no starter, search, or recursion mechanic to build plays (verified)
Resource Economy 8 Playing this card is a net −1 with no card advantage generation, GY refuel, or resource return (inferred)
Effect & Interaction 0 Direct-attack effect provides zero negation, removal, or disruption of opponent's board (verified)
Material Utility 25 As Level-1 non-Tuner Aqua, usable for generic Synchro/Link material but awkward for standard summoning routes (inferred)
Resilience & Flexibility 5 Fragile 250 DEF body with no recursion, recovery, or multi-zone flexibility; dies to any removal (verified)
Deck-Building Efficiency 10 Heavy garnet; only playable in hypothetical direct-damage casual decks with no evidence of practical support (inferred)

Calculation

Weight profile: Material body / Normal. Intrinsic ≈ 20, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Intrinsic (no decks/combos context; provisional)

Strengths

  • Direct-attack effect bypasses defensive positioning (situational)
  • Can be used as Level-1 Aqua material for Synchro and Link summoning

Weaknesses

  • Extremely weak 300 ATK / 250 DEF body with no survivability
  • Zero deck and combo evidence; no real-world competitive usage
  • Direct-attack effect is irrelevant to modern Yu-Gi-Oh! win conditions
  • No resource generation, card advantage, or combo enablement
  • Occupies deck slots without meaningful contribution

Counters / choke points

  • Any removal effect instantly defeats the card
  • Board-focused modern meta invalidates direct-damage strategies

Best use

Not recommended for any competitive or semi-competitive deck. Suggested copies: 0.

Evidence & gaps

  • Verified: Card text: This monster may attack your opponent's Life Points directly (from card description); Card identity: Level 1 WATER Aqua, 300 ATK / 250 DEF (from card properties); Legal in TCG, OCG, MasterDuel, DuelLinks (from formats list)
  • Observed: 0 decks in deck sample (from deck data.total decks); 0 combos in combo sample (from combo data.total combos); View count 2430 (not a power metric per rubric guardrail 1)
  • Inferred: Direct-attack effect is niche and strategically irrelevant in modern Yu-Gi-Oh! (from metagame context + card text); Zero accessibility due to complete lack of synergy with any archetype (from zero decks + no partners); Can function as Level-1 Aqua material for Synchro and Link summoning (from card type and rules); Material utility is awkward due to non-Tuner status limiting Synchro/Xyz pairing (from card properties)
  • Data gaps: no decks supplied — deck accessibility and synergy unconfirmed no combos supplied — combo conversion and material usage unconfirmed no guides supplied — no human context on intended role no banlist token — assumed unlimited 3 copies no usage statistics (StatisticsCard) — no archetype inclusion tracking no top-card ranking — card not tracked in competitive meta











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