Neo Space
Spell Field

Neo Space

  • Archetype:
  • Elemental HERO

  • View:
  • 5636




"Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 7, 2026
44± 6/ 100
Power Score
Intrinsic 44
Deck 50

Neo Space — Power Evaluation

Final Score: 44 ± 6 · Confidence: Medium

  • Intrinsic: 44 · Deck: 50 · Meta: provisional
  • Primary role: Utility · Secondary: Archetype Support

Why it scores here

Neo Space is an archetype-specific field spell providing modest passive enhancements to Elemental HERO Neos Fusion decks: +500 ATK and prevention of End Phase shuffling. While it shows strong inclusion in Neos-focused decks (91.3% co-occur with Elemental HERO Neos), its effects are narrow in scope and entirely dependent on running Neos Fusions. The +500 ATK buff is marginal, the shuffle prevention extends the board by only one turn, and the unique field spell slot creates inherent deck-building friction. Outside Neos homes, the card is nearly unplayable.

Axis scores

Axis Score Evidence
Accessibility 60 Neo Space requires commitment to Neos Fusions and has no inherent tutoring, limiting accessibility to 60 despite appearing in 104 decks. (verified)
Combo & Conversion 40 As a field spell, Neo Space generates no combos on its own and provides only +500 ATK and one-turn board extension, earning 40. (inferred)
Resource Economy 35 Neo Space is a -1 if drawn without Neos Fusions on field and generates no card advantage or refuel, scoring 35. (inferred)
Effect & Interaction 45 The shuffle prevention creates soft pseudo-control by extending Neos Fusions' board presence one turn, scoring 45, but is not true disruption. (inferred)
Material Utility 5 As a spell card, Neo Space cannot be used as material, monster name, level, or attribute provider, scoring only 5. (verified)
Resilience & Flexibility 40 Field spells are vulnerable to field destruction (Twin Twisters, Mystical Space Typhoon), creating a single point of failure and a resilience score of 40. (inferred)
Deck-Building Efficiency 55 Running 1–3 copies competes with the unique field spell slot and requires Neos Fusions to justify inclusion, but is moderately efficient within Neos homes, scoring 55. (verified)

Calculation

Weight profile: Utility / no clear role (default). Intrinsic ≈ 44, Deck ≈ 50, Meta = provisional. Modifiers: Archetype specificity (-2); Field slot competition (-2). Final formula: 0.40*Intrinsic + 0.60*Deck - 4 (archetype specificity + field slot competition)

Strengths

  • Strong synergy with Elemental HERO Neos and Neos Fusion-based strategies (91.3% co-inclusion with Neos).
  • Prevents End Phase shuffling, extending Neos Fusion board presence for one additional turn.
  • Appears in 17 distinct archetype homes, suggesting some broader applicability in adjacent strategies.
  • Clear card text with no rules ambiguity or complex interactions.

Weaknesses

  • Provides only +500 ATK, a marginal offensive boost that does not swing matchups alone.
  • Entirely dependent on running Neos Fusions to be useful; dead card outside those homes.
  • Field spell slot is unique and contested, creating deck-building friction and opportunity cost.
  • Vulnerable to field destruction effects (Twin Twisters, Mystical Space Typhoon, Duster, etc.), creating a single point of failure.
  • Generates no card advantage or resource refuel on its own.
  • End Phase shuffle prevention buys only one turn of extended board presence.

Counters / choke points

  • Field spell destruction (Twin Twisters, Mystical Space Typhoon, Cosmic Cyclone, Duster).
  • Any disruption to Neos Fusions on-field eliminates Neo Space's value.
  • Decks not running Neos Fusions render Neo Space completely ineffective.

Best use

Field spell support for Neos Fusion strategies. Decks: Elemental HERO Neos, Heroic Neos, Neo-Spacian. Suggested copies: 1.

Evidence & gaps

  • Verified: Neo Space provides +500 ATK to Neos Fusions (card text).; Neo Space prevents End Phase shuffling of Neos Fusions (card text).; 91.3% of Neo Space decks also run Elemental HERO Neos (deck evidence).; Appears in 104 decks with 1.47 average copies per deck (deck evidence).; Field spells compete for a unique slot (card type rule).
  • Observed: 37.5% of Neo Space decks are Heroic archetype (deck evidence).; Top partners are all Neos-related cards: Neos (91.3%), Brave Neos (73.1%), Neos Fusion (72.1%) (deck evidence).; Running distribution: 75 decks with 1 copy, 9 with 2 copies, 20 with 3 copies (deck evidence).
  • Inferred: As a field spell, Neo Space cannot generate combos or serve as material.; +500 ATK is a modest buff that does not swing matchups alone.; End Phase shuffle prevention extends Neos Fusion board by one turn maximum.; Accessibility is moderate in Neos homes, low outside them.; Field slot competition creates inherent deck-building friction.; Vulnerability to field destruction creates a single point of failure.
  • Data gaps: No combos supplied (expected for field spells, but limits combo_conversion assessment). No guides supplied, limiting human context on card role. No StatisticsCard data for archetype inclusion % (inferred from 104-deck sample only). No banlist token (assumed unlimited/3 copies). Archetype labels include "Không có" (unclassified), suggesting data classification issues.











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