DARK
1Monster Eye
ATK:
250
DEF:
350
View:
2871
You can pay 1000 Life Points; add 1 "Polymerization" from your Graveyard to your hand.
Monster Eye — Power Evaluation
Final Score: 30 ± 10 · Confidence: Medium
- Intrinsic: 32 · Deck: 29 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Utility
Why it scores here
Monster Eye recycles Polymerization from the Graveyard for a steep 1000 LP cost, offering genuine value only in Fusion-heavy decks committed to repeated Polymerization usage. The card is a dead draw in opening hand unless you have already used Polymerization, and its weak 250/350 body provides minimal material value. Confirmed in only one casual Blue-Eyes variant deck running 3 copies, with no combo evidence demonstrating practical Polymerization recovery chains or consistency across other Fusion archetypes.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Level 1 body is live as a draw but requires prior GY setup (Polymerization already used) and 1000 LP to activate; confirmed in only one deck sample (observed). |
| Combo & Conversion | 28 | Recycling one Polymerization does not extend combos or build boards—it only returns a spent resource; no combo evidence supplied (inferred). |
| Resource Economy | 40 | 1000 LP cost is steep (~12.5% of starting LP) for a single card return, making the trade roughly even to slightly negative (inferred). |
| Effect & Interaction | 5 | Pure recursion with no negation, removal, disruption, or opponent interaction whatsoever (verified). |
| Material Utility | 32 | Level 1 DARK Fiend body is usable as generic Rank 1 or DARK Fusion material, but weak 250 ATK/350 DEF stats reduce value (inferred). |
| Resilience & Flexibility | 22 | Low-stat body dies to most removal; effect is narrowly specific to Polymerization and requires prior GY setup; not flexible or resilient to interruption (inferred). |
| Deck-Building Efficiency | 28 | 3 copies in one deck suggest builder confidence, but the card is a brick in opening hand and requires Fusion-specific support; unproven across other archetypes (observed). |
Calculation
Weight profile: 100% Recovery/Recursion primary role. Intrinsic ≈ 32, Deck ≈ 29, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Recovers Polymerization for Fusion-focused deck strategies
- Level 1 body can serve as generic material for Rank 1 Xyzs or DARK Fusions
- Runs at 3 copies in the Blue-Eyes deck sample, suggesting the builder finds value in redundant recycling
Weaknesses
- High LP cost (1000) for recycling a single spell card—trades health for tempo with minimal upside
- Dead draw in opening hand unless Polymerization is already in Graveyard, creating brick risk
- Weak stats (250 ATK/350 DEF) make it poor material even as a Level 1 body
- Narrow niche utility—only valuable in decks that commit to heavy Polymerization usage
- No demonstrated combo chains or consistent usage across competitive formats
Counters / choke points
- Decks that run minimal Polymerization or none at all
- Removal that exiles or banishes Polymerization before it reaches the Graveyard
- Cards that punish LP payment in early turns
Best use
Graveyard recursion support for Polymerization. Decks: Blue-Eyes Fusion variants, Casual Fusion-focused decks. Suggested copies: 3.
Evidence & gaps
- Verified: Card effect: pay 1000 LP to add 1 Polymerization from Graveyard to hand (card text); Level 1, DARK, Fiend, 250 ATK/350 DEF (card stats); Appears in Blue-Eyes deck running 3 copies (deck sample)
- Observed: Single Blue-Eyes deck includes Monster Eye at 3-copy maximum; Deck partners suggest casual theme deck rather than competitive archetype tuning
- Inferred: Recovery/Recursion primary role based on GY recycling effect; Requires Polymerization already in GY to activate—dead in opening hand without prior Fusion usage; 1000 LP cost is a significant resource commitment (~12.5% of starting LP); Level 1 body is usable as material but weak stats reduce value; Would be useful only in Fusion-heavy strategies that repeatedly use Polymerization
- Data gaps: No combos supplied—combo conversion value is text-only inference No guides mentioning Polymerization recycling strategy No usage statistics (StatisticsCard) across broader Fusion archetypes Single deck sample (1 Blue-Eyes variant) is insufficient to establish consistent archetype value No evidence of Polymerization shortage in real Fusion decks—unclear if recovery is actually needed






