Monster Express
EARTH 4

Monster Express

  • ATK:
  • 1500

  • DEF:
  • 1200

  • View:
  • 3259




You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 7, 2026
50± 4/ 100
Power Score
Intrinsic 49
Deck 51

Monster Express — Power Evaluation

Final Score: 50 ± 4 · Confidence: Medium

  • Intrinsic: 49 · Deck: 51 · Meta: provisional
  • Primary role: Extender

Why it scores here

Monster Express scores at 50 because it is a narrow, Type-restricted utility piece that appeals primarily to mono-type strategies. The card mills one Extra Deck monster—useful for Fusion-heavy Cyber and Cyberdark decks, which comprise 65% of its 26-deck homes—while locking your summons to that Type for the rest of the turn. It generates exactly one resource (the milled card) and offers zero opponent interaction, making it a pure enabler rather than a power engine. The 1500 ATK Level 4 body provides acceptable material utility but nothing exceptional. Without combo evidence, we cannot verify whether this milling translates to meaningful board advantage or how the Type-restriction trade-off is valued in practice.

Axis scores

Axis Score Evidence
Accessibility 45 Requires a face-up monster on field and lacks searchability, but is run 1–3 copies in 26 decks with 96% in standard format, confirming reliable access in target archetypes (observed).
Combo & Conversion 50 Mills one Extra Deck monster and enables Type-locked board continuation; no combo data exists to verify actual board impact, so this assessment is inferred from text and deck partners (inferred).
Resource Economy 50 Milling from Extra Deck provides one resource but restricts future summons to a single Type, roughly balancing the mill advantage against the lock—a fair trade in Type-locked decks but costly otherwise (inferred).
Effect & Interaction 5 No negation, removal, or hand trap capability; pure self-utility with zero opponent disruption (verified).
Material Utility 50 Generic Level 4 EARTH Machine body (1500 ATK / 1200 DEF) is usable as Fusion/Synchro/Xyz/Link material but offers no exceptional attributes or utility (verified).
Resilience & Flexibility 40 HOPT limits reuse per turn, and the Type-lock restriction reduces deck flexibility; no protection or recursion built in (verified).
Deck-Building Efficiency 60 Moderately clean inclusion in target Type-locked archetypes (Cyber/Cyberdark), appearing as 1–3 copies across 7 distinct homes, but adds deck requirement to have Type-appropriate Extra Deck monsters to mill (observed).

Calculation

Weight profile: Primary role: Extender. Intrinsic ≈ 49, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Consistent inclusion in Cyber and Cyberdark decks (65.4% of homes)
  • Enables Type-locked strategies without requiring additional deck-building constraints
  • Milling from Extra Deck is a clean resource generator for Fusion-heavy archetypes

Weaknesses

  • Type-lock restriction severely limits flexibility and portability to non-mono-type decks
  • Zero opponent interaction means no defensive value or board disruption
  • HOPT restricts usage to once per turn, limiting combo depth
  • Requires field presence to activate; dead without monsters in play

Counters / choke points

  • Negating the effect leaves the card's stats underwhelming (1500 ATK, Level 4)
  • Non-Fusion Extra Deck strategies (Synchro/Xyz-heavy or mixed-Type) reduce milling value
  • Board wipes eliminate field presence needed for activation

Best use

Extra Deck mill enabler and Type-lock support piece. Decks: Cyber Dragon, Cyberdark, Cyberse.

Evidence & gaps

  • Verified: Card text: mills one Extra Deck monster matching target monster's Type, restricts Special Summons to that Type for rest of turn, HOPT; Present in 26 decks, concentrated in Cyberdark (34.6%) and Cyber Dragon (30.8%); Level 4 EARTH Machine, 1500 ATK / 1200 DEF, no archetype restriction; Deck distribution: 23 decks run 1 copy, 2 run 2 copies, 1 runs 3 copies
  • Observed: Appears in 7 distinct archetypes (Cyberdark, Cyber Dragon, Cyberse, Springans, Railway, ABC, no archetype); Top partners are exclusively Cyber-type cards (Herz, End Dragon, Infinity, Nova, Core, Nachster, etc.); 96.2% of decks run it in standard format, 3.8% in other format; Inclusion concentrated in Type-locked strategies, not broadly generic
  • Inferred: Milling from Extra Deck enables Fusion continuation in Cyber/Cyberdark (Type-lock is compatible with mono-type strategies); Type-restriction is a drawback but acceptable in decks already Type-locked by their strategy; Generic Level 4 body provides material utility without exceptional synergy; Not searchable; appears only in main deck, suggesting no tutors route to it
  • Data gaps: No combos supplied—cannot verify that milling Extra Deck monsters translates to board advantage or confirm combo centrality No guides supplied—no human context on role applications or metagame utility No banlist token—assumed 3 copies unlimited in all formats No usage statistics (StatisticsCard)—archetype inclusion percentages inferred from 26-deck sample only, not large historical sample Cannot confirm whether the Type-restriction trade-off is valued positively or negatively in actual play











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