Miracle Dig
Spell Normal

Miracle Dig

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If 5 or more of your monsters are currently removed from play, return 3 of them to the Graveyard.




 
 
AI Power Analysis
Recovery / RecursionConfidence: MediumEvaluated Oct 7, 2026
36± 5/ 100
Power Score
Intrinsic 38
Deck 39

Miracle Dig — Power Evaluation

Final Score: 36 ± 5 · Confidence: Medium

  • Intrinsic: 38 · Deck: 39 · Meta: provisional
  • Primary role: Recovery / Recursion · Secondary: Utility

Why it scores here

Miracle Dig is a niche recovery spell that converts banished monsters into graveyard resources, but requires a restrictive 5+ banish prerequisite that only specialized decks can reliably meet. The card's value is tightly bound to P.U.N.K. and similar banish-centric strategies, where it serves as a secondary refuel tool alongside Burial from a Different Dimension (100% co-deck rate). Without combo data or meta context, the card's true combo conversion and resilience remain unverified, and its zero opponent interaction means it contributes only passive resource cycling—valuable in narrow homes but not a reliable power driver in the broader metagame.

Axis scores

Axis Score Evidence
Accessibility 35 Requires 5+ banished monsters and archetype support; only 4 decks in sample run it with P.U.N.K. as primary home (verified from decks_evidence).
Combo & Conversion 28 Text-only inference: converts banished resources to graveyard but requires prior setup; no combo evidence supplied (verified from zero combos).
Resource Economy 52 Roughly even: spell slot cost plus prior banish investment yield 3 graveyard monsters; partners show it as secondary refuel to Burial from a Different Dimension (observed from 100% co-deck rate).
Effect & Interaction 2 Zero opponent interaction; pure internal resource recovery with no negation, removal, or disruption capability (verified from card text).
Material Utility 0 Spell Card cannot be used as monster material; zero material utility (verified from type).
Resilience & Flexibility 42 One-time effect playable only during Main Phase with no recurring value; vulnerable to Main Phase negation but permanent once resolved (inferred from card text).
Deck-Building Efficiency 55 Runs 1-2 copies per deck; small deck footprint but requires banish-centric archetype; not splashable to most strategies (observed from copies_per_deck and archetype concentration).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Utility. Intrinsic ≈ 38, Deck ≈ 39, Meta = provisional. Modifiers: Niche archetype restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • 100% co-deck rate with Burial from a Different Dimension shows tight archetype synergy in P.U.N.K.
  • Low copy count (1-2) keeps deckbuilding slot cost minimal within banish-centric strategies.
  • Clear, unambiguous card text with no tricky rulings or timing issues.

Weaknesses

  • Requires 5+ banished monsters—a restrictive prerequisite that only banish-heavy decks can reliably meet.
  • Zero opponent interaction; purely passive resource recovery with no disruption capability.
  • Cannot function as material; Spell Card type limits utility outside of its primary recovery role.
  • Appears in only 4 decks with minimal archetype diversity; viability is tightly dependent on banish strategy adoption.

Counters / choke points

  • Spell negation such as Ash Blossom & Joyous Spring or other Main Phase negation effects.
  • Decks that do not run banished-removal themes or multiple banish outputs make the card unplayable.
  • Meta shifts away from banish-centric strategies would reduce the card's relevance.

Best use

Secondary graveyard refuel and resource recovery tool. Decks: P.U.N.K., Banish-centric archetypes.

Evidence & gaps

  • Verified: Card text: 'If 5 or more of your monsters are currently removed from play, return 3 of them to the Graveyard.'; Spell Card type, no archetype; normal spell (not ritual, fusion, synchro, xyz, or link).; Appears in 4 decks, primarily P.U.N.K. (50%, 2 decks).; 100% co-deck rate with Burial from a Different Dimension across all 4 matched decks.; Runs 1-2 copies per deck (distribution: 3 decks at 1 copy, 1 deck at 2 copies).
  • Observed: P.U.N.K. is the primary home, representing 50% of the deck sample.; Top partners include graveyard enablers (Foolish Burial 75%, Called by the Grave 75%) and banish refuelers (Burial from a Different Dimension 100%).; Deck recency ranges 2022-09-29 to 2023-12-28, indicating older metagame context.
  • Inferred: Primary role is Recovery/Recursion with secondary Utility; the text imposes a 5+ banished-monsters prerequisite.; In P.U.N.K., likely serves as a secondary graveyard refuel tool complementing Burial from a Different Dimension, given the 100% co-deck rate.; Requires intentional banish-centric deckbuilding; not a free-roll splash into most strategies.; Combo conversion involves recycling 3 banished resources to the graveyard, but effectiveness is deck-dependent and unverified without combo data.
  • Data gaps: No combos supplied — combo conversion is text-only inference; cannot verify how often the card actually appears in combo pipelines or average board power when present. No guides supplied — no expert context on the card's role within P.U.N.K. or broader banish strategies. No StatisticsCard data — archetype inclusion % and typical copies are inferred from a sample of only 4 decks, which may not represent broader metagame adoption. Deck recency is old (2022–2023); current metagame adoption is unknown. No explicit banlist status; assumed unlimited (3 copies legal in all formats).











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