Metrognome
EARTH 44

Metrognome

  • ATK:
  • 1800

  • DEF:
  • 1600

  • View:
  • 2741




[ Pendulum Effect ] Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn. [ Monster Effect ] While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones.




 
 
AI Power Analysis
Material body / UtilityConfidence: LowEvaluated Oct 7, 2026
28± 8/ 100
Power Score
Intrinsic 30

Metrognome — Power Evaluation

Final Score: 28 ± 8 · Confidence: Low

  • Intrinsic: 30 · Deck: — · Meta: provisional
  • Primary role: Material body / Utility · Secondary: Pendulum engine

Why it scores here

Metrognome's appeal is severely limited by its dependence on Pendulum decks, which occupy a niche position in modern Yu-Gi-Oh. While it offers flexible scale manipulation and conditional direct attack capability, the forced destruction of all Pendulum cards after dealing damage is a crippling resource cost that undermines any potential synergy. Its primary value lies as generic Level 4 material rather than as a meaningful engine piece.

Axis scores

Axis Score Evidence
Accessibility 20 Requires Pendulum deck framework with no evident dedicated support or searchers; Pendulum archetype is currently niche (verified from card properties and lack of archetype tag).
Combo & Conversion 25 Conditional ATK/DEF boost and direct attack require setup of 2 matching Pendulum Scales and result in self-destruction of all Pendulum cards, severely limiting combo potential (inferred from effect text).
Resource Economy 15 No card advantage generation, no refuel, and self-destructive effect that destroys own board after triggering; trades all Pendulum resources for a single damage instance (inferred from monster effect mechanics).
Effect & Interaction 5 Zero disruption, negation, or removal capability; direct attack is a finisher rather than an interaction tool (verified from card text).
Material Utility 55 Level 4 Fairy with 1800 ATK provides reasonable generic material value, usable in Synchro/Xyz/Fusion even if Pendulum effect is negated or fails to resolve (inferred from card properties).
Resilience & Flexibility 20 Self-destructive mechanic destroys continuity and resilience; single Pendulum effect per turn with no protection or recovery options (verified from card effects).
Deck-Building Efficiency 30 Narrow applicability as Pendulum-only card with no splashable utility; Pendulum Zone lock reduces deck-building flexibility (inferred from card type and lack of generic synergy).

Calculation

Weight profile: Utility / no clear role (default weights). Intrinsic ≈ 30, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Intrinsic (no decks or combos supplied)

Strengths

  • Flexible Pendulum scale matching enables dynamic setup
  • Level 4 Fairy body is usable as generic material
  • Can attack directly when conditions are met
  • Available in all major formats (TCG, OCG, MasterDuel, DuelLinks)

Weaknesses

  • Requires Pendulum deck with no strong modern support ecosystem
  • Self-destruction of all Pendulum cards is a severe resource cost
  • Conditional effects require specific setup (matching scales)
  • No card advantage or synergy generation
  • Zero interaction or disruption capability

Counters / choke points

  • Any effect that negates or blocks Pendulum Effects
  • Removal of other Pendulum cards before scales are matched
  • Direct attack blockers (barriers, traps)
  • Cards that prevent Pendulum Zone activation

Best use

Secondary material / Pendulum Zone filler. Decks: Pendulum archetype (if supported). Suggested copies: 1.

Evidence & gaps

  • Verified: Card is Pendulum Effect Monster, Level 4, Pendulum Scale 4; Has two distinct effect units: Pendulum scale matching (once per turn) and conditional ATK/DEF boost with direct attack; Self-destruction of all Pendulum cards is mandatory after dealing direct damage; No archetype affiliation; unlinked to specific support network
  • Inferred: Pendulum scale manipulation requires another card in Pendulum Zone (setup cost); ATK/DEF gain equals Pendulum Scale × 100 (scale 1 = +100; scale 13 = +1300); Direct attack capability is conditional on having 2 cards with identical Pendulum Scales; Level 4 Fairy type qualifies as generic Synchro/Xyz/Fusion material; Destruction of own Pendulum cards severely limits deck continuity and board state
  • Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no established Pendulum archetype in modern format evidence modern Pendulum deck viability and support level unknown











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