Machine King
EARTH 6

Machine King

  • ATK:
  • 2200

  • DEF:
  • 2000

  • View:
  • 2591




This card gains 100 ATK for each Machine-Type monster on the field.




 
 
AI Power Analysis
Material bodyConfidence: LowEvaluated Oct 6, 2026
34± 9/ 100
Power Score
Intrinsic 42
Deck 31

Machine King — Power Evaluation

Final Score: 34 ± 9 · Confidence: Low

  • Intrinsic: 42 · Deck: 31 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Machine King is a Level 6 Machine with decent baseline stats (2200 ATK) that scales conditionally in Machine-heavy boards. However, the card shows minimal evidence of actual use: only two casual decks with generic partner distribution, zero combos in the database, and no guides explain its strategy. Without dedicated archetype support or search routes, it remains a niche material filler whose value depends entirely on other Machine monsters being present, making it unreliable as a standalone piece.

Axis scores

Axis Score Evidence
Accessibility 35 As an unsupported Level 6 Effect Monster with no search evident, it relies on draw or external tutoring; two casual deck samples suggest low in-deck accessibility (observed).
Combo & Conversion 25 Zero combo appearances in the database and no demonstrated multi-card synergy lines; the effect requires conditional setup that no combo or guide validates (observed).
Resource Economy 18 Single body with no draw, search, or recursion; represents pure −1 card economy unless dedicated Machine support provides refuel (verified).
Effect & Interaction 3 The effect provides no opponent disruption or interaction—only an ATK boost for own monsters (verified).
Material Utility 62 Level 6 Machine with solid 2200 ATK makes it usable as Synchro/Fusion material; retains baseline value even if the effect is blanked (verified).
Resilience & Flexibility 15 No protection, recovery, or multi-zone utility; dies cleanly to removal once the field is disrupted (inferred).
Deck-Building Efficiency 28 Requires dedicated Machine deck building to shine and competes for slots without a clear archetype home (observed).

Calculation

Weight profile: Material body primary role. Intrinsic ≈ 42, Deck ≈ 31, Meta = provisional. Modifiers: Conditional effect requiring board setup (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Solid baseline stats (2200 ATK / 2000 DEF) for a Level 6
  • Scales up in Machine-heavy boards
  • Machine type enables some archetype support
  • Clean usability as Synchro/Fusion material

Weaknesses

  • Effect is conditional and requires other Machine monsters on field to provide value
  • No search support or tutoring evident
  • No recovery, recursion, or self-protection
  • Fragile to removal and field disruption
  • Extremely limited deck evidence (only 2 casual, unarchetype samples)
  • Zero combo integration or guide support
  • Not recognized in any competitive ranking or statistics

Counters / choke points

  • Removal and destruction effects
  • Banishment and tucking effects
  • Field wipes and board resets
  • Negation and hand traps that interrupt setup

Best use

Material filler / conditional ATK booster. Decks: Machine casual rogue decks, Limited/Duel Links formats with Machine support. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: gains 100 ATK for each Machine-Type monster on field; Format legality: TCG, OCG, MasterDuel, DuelLinks; Appears in 2 main-deck instances (n=2); Level 6 Machine type enables Synchro/Fusion material use
  • Observed: Average 1.5 copies per deck (one deck runs 1, one runs 2); Partner cards are generic and scattered across different archetypes/types; Both decks are unarchetype/casual (gameplay type 3); View count 2521 (not a recognized top card)
  • Inferred: Could function as conditional ATK booster in dedicated Machine deck builds; Synchro/Fusion strategies might use it as filler material; Effect value scales only in Machine-dense board states, which are unproven
  • Data gaps: No combos supplied — combo conversion relies entirely on text inference; cannot confirm actual board contribution No guides supplied — no human strategy or deck positioning information available Only 2 deck samples with casual/unarchetype partner distribution No usage statistics (StatisticsCard) — archetype inclusion percentages inferred from deck sample only No banlist information — assumed unlimited (3 copies) No top card ranking — not a recognized competitive staple across any format No archetype home — listed as 'Không có' (None) across both decks











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