Little D
EARTH 3

Little D

  • ATK:
  • 1100

  • DEF:
  • 700

  • View:
  • 2943




Yo, this tyrannosaurus tot's got a terrible temper.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 6, 2026
26± 5/ 100
Power Score
Intrinsic 29
Deck 24

Little D — Power Evaluation

Final Score: 26 ± 5 · Confidence: Medium

  • Intrinsic: 29 · Deck: 24 · Meta: provisional
  • Primary role: Material body

Why it scores here

Little D is a Level 3 Dinosaur Normal Monster with no effect text, serving purely as a body for Synchro, Fusion, Xyz, or Link plays. It appears in 9 decks across 6 archetypes (Egyptian God, Exodia, Snake-Eye, etc.), all running exactly 1 copy, alongside generic staples like Ash Blossom and Raigeki. The presence across diverse non-Dinosaur homes and complete absence from any recorded combo lines suggests it is generic deck filler, not a core synergy piece. Its high ATK does not earn points—a Level 3 brick that requires a second card to justify its deck slot scores low.

Axis scores

Axis Score Evidence
Accessibility 25 Dead in opening hand without a summon route; accessible as a draw but only useful when you can immediately convert it into material (inferred).
Combo & Conversion 15 No effect and zero recorded combo appearances; can only be used as Level 3 material, not as a combo starter or extender (verified).
Resource Economy 5 Purely −1: uses a deck slot and consumes a summon or material outlet with no return or refuel (inferred).
Effect & Interaction 0 Normal Monster with no text; provides zero disruption, negation, or removal (verified).
Material Utility 35 Level 3 Dinosaur can be used for Synchros/Fusions/Xyz when routes exist, but appears in non-Dinosaur archetypes suggesting low specialized demand (observed).
Resilience & Flexibility 5 No resilience or adaptability; a Normal Monster in hand is dead weight until material is needed (inferred).
Deck-Building Efficiency 15 A garnet that occupies a main deck slot; found in only 1 copy per deck and across 6 archetypes suggests minimal payoff for the deck cost (observed).

Calculation

Weight profile: Material body / Normal role. Intrinsic ≈ 29, Deck ≈ 24, Meta = provisional. Modifiers: none. Final formula: 0.40·Intrinsic + 0.60·Deck

Strengths

  • Level 3 Dinosaur body for situational Synchro/Fusion/Xyz routes
  • Appears across multiple archetypes (6 homes), indicating some versatility as filler

Weaknesses

  • Normal Monster with zero effect text
  • Pure dead draw in opening hand; requires setup to justify
  • No combo value; zero recorded appearances in any combo line
  • Generic filler card; top deck partners are unrelated staples (Ash Blossom, board breakers, etc.)
  • 1100 ATK / 700 DEF does not offset poor card quality

Best use

Material body (only when a specific Synchro/Fusion/Xyz route requires a Level 3 Dinosaur). Decks: Dinosaur decks that need Level 3 material, Generic goodstuff decks with Synchro/Fusion/Xyz outlets. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 3 Dinosaur Normal Monster with no effect text; Found in 9 decks, 1 copy each across 6 archetypes; Zero recorded combo appearances; Card has no special abilities beyond being a body
  • Observed: Appears in Egyptian God, Exodia, and Snake-Eye at 22.2% each, plus 3 other archetypes; Top deck partners are generic staples unrelated to Little D (Ash Blossom, Raigeki, Polymerization, etc.); Found across both going-first (67%) and going-second (22%) gameplays
  • Inferred: Presence across non-Dinosaur archetypes suggests it is used as generic deck filler, not a synergy piece; Material utility is limited to specific Synchro/Fusion/Xyz/Link routes requiring Level 3 Dinosaurs; Lack of combo evidence indicates no established combo line uses this card as a step or outcome
  • Data gaps: No combos supplied — combo conversion is text-only inference (card is a Normal, so conversion is trivially zero) No guides supplied — no human context on intended roles No usage statistics (StatisticsCard) — archetype inclusion rates inferred from small 9-deck sample only No banlist token — assumed 3 copies unlimited Normal Monster with no effect text, so no on-text rulings or interaction depth to explore











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