Kryuel
DARK 4

Kryuel

  • ATK:
  • 1000

  • DEF:
  • 1700

  • View:
  • 765




When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 9, 2026
43± 8/ 100
Power Score
Intrinsic 44
Deck 43

Kryuel — Power Evaluation

Final Score: 43 ± 8 · Confidence: Medium

  • Intrinsic: 44 · Deck: 43 · Meta: provisional
  • Primary role: Removal / Negation

Why it scores here

Kryuel converts a battle loss into a coin-gated trade: when it is battle-destroyed, a correct call destroys one opposing monster, so its expected value is roughly half a removal. Its 1000 ATK and 1700 DEF earn nothing, and the card is not a reliable engine or board-maker. The score rests on a cheap Level 4 DARK Fiend body that is accessible in the four sampled Harpie/Greed decks at 3 copies each, while the absence of combo and usage data keeps confidence in the medium band.

Axis scores

Axis Score Evidence
Accessibility 40 Summonable as a generic Level 4 body and run at 3 copies in all 4 sampled decks, but it has no searcher or draw route in the evidence and its effect needs a battle first (observed/verified).
Combo & Conversion 30 No combo boards were supplied; the effect alone yields at most one destroy on a 50% coin call, so conversion is text-only inference (inferred).
Resource Economy 25 Battle-GY trigger is a one-for-one trade with no refuel or card advantage, and the body is lost in the battle that enables the effect (verified/inferred).
Effect & Interaction 35 Destroys one opponent monster on a correct call, but the coin is 50/50 and the trigger only fires on battle destruction, making it soft interaction (verified/inferred).
Material Utility 55 Level 4 DARK Fiend is a clean generic material and remains usable as a material after the effect is negated, since the body is unchanged (inferred).
Resilience & Flexibility 30 Negating the trigger removes the effect, and effect-based removal of the body never fires it, so it is fragile across turns (inferred).
Deck-Building Efficiency 75 A single generic body at 3 copies with no garnet or lock restriction, and four decks run it cleanly with a stable Jar/Greed shell (verified/observed).

Calculation

Weight profile: Primary role Removal / Negation only; no secondary blend. Intrinsic ≈ 44, Deck ≈ 43, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic Level 4 DARK Fiend body that stays usable as material even when its effect is negated
  • Cheap to run: 3 copies in all four sampled decks with no garnet or lock restriction
  • Consistent inclusion alongside a Jar/Greed shell, showing it fits more than one home

Weaknesses

  • Effect only fires when the card is destroyed in battle, so it cannot be triggered by card effects
  • Coin call is 50/50, so the expected removal is about half of a full destroy
  • No combo evidence and no usage statistics, so the inclusion rate cannot be checked against a larger sample
  • Small, dated deck sample (4 decks, May 2024) and not a top card

Counters / choke points

  • Negating the battle-destruction trigger
  • Keeping the body from being destroyed in battle, which stops the trigger
  • Effect-based removal of the body, which does not fire the battle-GY trigger

Best use

Coin-gated battle-trigger removal and Level 4 material body. Decks: Harpie, Greed. Suggested copies: 3.

Evidence & gaps

  • Verified: Text: when sent to the GY as a result of battle, toss a coin and call it; a correct call destroys 1 opponent monster on their side; Decks: 4 of 4 sampled decks run 3 copies, 2 archetypes (Harpie, Greed), all in gameplay type 4; Level 4 DARK Fiend, 1000 ATK / 1700 DEF per evidence
  • Observed: All 4 decks run Jar/Greed-style partners (Dice Jar, Morphing Jar, Time Wizard, Shard of Greed) at 100% co-occurrence
  • Inferred: Expected removal is about half a destroy because the coin is 50/50; Body remains a usable Level 4 material when the effect is negated; Battle-destruction trigger means the effect cannot be fired by card effects
  • Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No banlist token; assumed 3 copies (unlimited) No usage statistics (StatisticsCard), so archetype inclusion is inferred from a 4-deck sample only Deck sample is small and dated (2024-05-12 to 2024-05-13) Coin probability assumed 50/50











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