LIGHT
7Kozmo Forerunner
Archetype:
Kozmo
ATK:
2800
DEF:
1400
View:
3987
Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.
Kozmo Forerunner — Power Evaluation
Final Score: 60 ± 6 · Confidence: Medium
- Intrinsic: 58 · Deck: 61 · Meta: provisional
- Primary role: Extender · Secondary: Recovery/Recursion
Why it scores here
Kozmo Forerunner scores on what it does after it leaves the field: when destroyed by battle or card effect and sent to the Graveyard, it banishes itself to Special Summon a Level 6 or lower Kozmo from the Deck, so one destruction turns into a new body. Its targeting protection and standby LP gain add resilience and a small resource edge, and it is run at one copy in most decks, which keeps it cheap to include. Its 2800 ATK and 1400 DEF earned no points, and the card gets only a mid score because the combo evidence is empty and the text does not show it converting into a large board on its own.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Present in all 282 sampled decks, but 192 of them run a single copy and no combo evidence shows it as a searched or starter piece (observed for deck presence, inferred for the rest). |
| Combo & Conversion | 45 | No recorded boards exist, so conversion rests on text alone: one Graveyard trigger that summons one Level 6 or lower Kozmo from the Deck, which is roughly one extra body (inferred). |
| Resource Economy | 55 | The self-banish from the Graveyard trades a dead card for a Deck summon, and standby LP gain adds small value every turn (verified from card text). |
| Effect & Interaction | 25 | Cannot be targeted by opponent's card effects is protection rather than disruption, so it denies targeted removal but does not stop the opponent's plays (verified from card text). |
| Material Utility | 55 | A Level 7 LIGHT Machine is a generic material body, and its Graveyard effect still works if the opponent negates its face-up text (inferred; no material role data). |
| Resilience & Flexibility | 75 | Targeting protection covers the common targeted removal, and the Graveyard trigger converts a destruction into a summon, so it recovers from the usual loss (verified from card text). |
| Deck-Building Efficiency | 70 | Single-copy use across the sample with no garnet, lock, or self-restriction in the text, but it is tied to the Kozmo shell (verified from decks, inferred for the restriction). |
Calculation
Weight profile: 0.7 Extender + 0.3 Recovery/Recursion. Intrinsic ≈ 58, Deck ≈ 61, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Its Graveyard trigger converts a destruction into a Deck summon of a Level 6 or lower Kozmo
- Cannot be targeted by opponent's card effects, which covers the common targeted removal
- Standby LP gain each turn with no card cost
- Used at 1 copy in most decks, so it is cheap to run
Weaknesses
- No combo evidence, so it has no proven board-building conversion beyond one summon
- Protection does not stop non-targeting effects or battle destruction
- Its value depends on the Kozmo shell; the deck sample is almost all Kozmo archetypes
- Its Graveyard effect needs the card to be destroyed first, so it does nothing on a clean board
Counters / choke points
- Non-targeting removal and mass destruction still reach it, since the protection only covers targeted effects (inferred from card text)
- Battle destruction bypasses the targeting protection entirely (inferred from card text)
Best use
Extender in the Kozmo shell: a Graveyard-trigger summon that keeps the board going after destruction. Decks: Kozmo (archetype 1106), Kozmo (archetype 824), Kozmo (archetype 1135).
Evidence & gaps
- Verified: Cannot be targeted by an opponent's card effects (card text); During your Standby Phase, gain 1000 LP (card text); If destroyed by battle or card effect and sent to the Graveyard, may banish it to Special Summon a Level 6 or lower Kozmo from the Deck (card text); Present in 282 sampled decks; 192 at 1 copy, 55 at 2, 35 at 3 (deck evidence)
- Observed: Kozmo Sliprider co-occurs in 95.7% of its decks and most other Kozmo partners at 87-93% (deck evidence); Spread over 32 archetypes, but the main three are all Kozmo (deck evidence)
- Inferred: Primary role is Extender, from the Graveyard-trigger Deck summon; Targeting protection is the main reason resilience is high; The Graveyard effect is a single extra body, so combo conversion is mid-range
- Data gaps: No combos supplied; combo conversion is text-only inference No banlist token; legal copies assumed 3 (unlimited) No usage statistics (StatisticsCard); inclusion % comes from the deck sample only No once-per-turn wording in the supplied text; confirm the Graveyard effect's frequency in rulings Gameplay type IDs (3, 4, 6, 7) are not mapped to formats in the evidence No guide text on the Graveyard effect's role beyond one Kozmo guide snippet






