WATER
4Jar Turtle
Archetype:
Greed
ATK:
200
DEF:
2100
View:
3175
Each time "Jar of Greed" is activated, draw 1 card.
Jar Turtle — Power Evaluation
Final Score: 31 ± 8 · Confidence: Low
- Intrinsic: 35 · Deck: 28 · Meta: provisional
- Primary role: Utility
Why it scores here
Jar Turtle's only effect is to draw 1 card each time Jar of Greed is activated, so its value depends entirely on a second card being activated. The evidence shows no starter, searched, material, or payoff appearances in any recorded board, and only one attached deck (an Exodia list, not a Greed build) runs it. Its 200 ATK / 2100 DEF and Level 4 body earn little here; the score reflects the conditional draw and a modest generic material body, not the stats.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 25 | No searcher or starter route appears in the text or in combo data (0 appearances), so it is only reached by normal draw or incidental search (verified: text; observed: 0 combo appearances). |
| Combo & Conversion | 20 | The effect converts a Jar of Greed activation into one card, with no board-building clause and no recorded combo examples (verified: text; observed: 0 combos). |
| Resource Economy | 35 | A single +1 card per Jar activation is real card advantage, but it is conditional and not repeatable without Jar of Greed (verified: text; inferred: conditional value). |
| Effect & Interaction | 5 | The text has no negation, removal, or disruption clause, so it provides no opponent interaction (verified: text). |
| Material Utility | 45 | As a Level 4 WATER Reptile it is a generic material body, but no material usage is recorded in the evidence (verified: level/attribute/race; inferred: material use). |
| Resilience & Flexibility | 30 | The draw is lost if Jar of Greed is not activated, and the monster has no recovery or multi-zone clause in the text (verified: text; inferred: fragility). |
| Deck-Building Efficiency | 60 | It is a single-copy card with no garnet or lock restriction, but it still takes a main-deck slot for a conditional draw (observed: 1 copy in 1 deck; verified: text). |
Calculation
Weight profile: Utility / no clear role (default) weights. Intrinsic ≈ 35, Deck ≈ 28, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Draws 1 card for each Jar of Greed activation (verified: text)
- Level 4 WATER Reptile body is easy to fit as generic material (verified: card fields)
- Single-copy inclusion carries no garnet or lock cost (observed: 1 deck, 1 copy)
Weaknesses
- Does nothing unless Jar of Greed is activated (verified: text)
- No starter, searcher, or combo appearance in recorded boards (observed: 0 combos)
- Only one attached deck, and it is not a Greed build (observed: 1 deck; the decks archetype is none)
Counters / choke points
- No counter evidence in the pack; disrupting Jar of Greed itself shuts off the effect (inferred: text dependency)
Best use
Utility. Decks: Exodia Forbidden One list (the only observed deck). Suggested copies: 1.
Evidence & gaps
- Verified: Text: each time Jar of Greed is activated, draw 1 card; Effect Monster, Level 4, WATER, Reptile, ATK 200 / DEF 2100; Legal in TCG, OCG, MasterDuel, DuelLinks; no banlist token, so assumed 3 copies
- Observed: 1 attached deck runs 1 copy (main deck); 0 recorded combo appearances, 0 guides, no usage statistics; Not a Top Card in any format
- Inferred: The draw is conditional on Jar of Greed activation, so its value is low without that card; Its effect is not searchable, so accessibility stays low
- Data gaps: No combos supplied; combo conversion is text-only inference No guides supplied Only one attached deck; deck data is a single sample No usage statistics (StatisticsCard); inclusion % unavailable No banlist token; assumed 3 copies Text does not state the zone or timing in which the draw works; rulings unknown Deck archetype is 'Không có' although card.archetype is Greed; the link is unverified






