WIND
6Izanagi
ATK:
2200
DEF:
1000
View:
2758
You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.
Izanagi — Power Evaluation
Final Score: 39 ± 8 · Confidence: Low
- Intrinsic: 39 · Deck: — · Meta: provisional
- Primary role: Combo enabler
Why it scores here
Izanagi's text converts one Spirit monster in hand into a 2200-ATK Level 6 WIND Fairy body, and it also lets Spirit monsters you control return to hand without being forced to. The card is card-neutral at best, with no searcher, no recursion and no interaction in its text. The 2200 ATK earns no points on its own; the score rests on the hand-cost summon, the Level 6 material body, and the Spirit-support clause, all of which are capped by the lack of any deck or combo evidence.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Live only when a Spirit monster is already in hand; no searcher or deck evidence supplied to widen access (verified text, inferred route). |
| Combo & Conversion | 40 | Turns a Spirit in hand into a 2200-ATK body in one step, but no combo boards were supplied to confirm what it builds further (inferred from text). |
| Resource Economy | 35 | Trades one hand card (banished) for one field body with no draw, search or GY refuel in its text, so roughly even (verified text). |
| Effect & Interaction | 10 | No negation, removal or hand-trap effect in the card text, so no opponent interaction is scored (verified text). |
| Material Utility | 45 | Level 6 WIND Fairy body is a generic Level 6 material, but no material stats were supplied to confirm its use (verified stats, inferred use). |
| Resilience & Flexibility | 30 | Single field body with no protection or recursion, and the summon needs a Spirit card in hand that an opponent can disrupt (inferred from text). |
| Deck-Building Efficiency | 50 | No garnet or lock in the text, but it needs Spirit monsters in the deck to function, a mild restriction on the build (verified text, inferred cost). |
Calculation
Weight profile: Single primary role (Combo enabler), no secondary blend. Intrinsic ≈ 39, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (provisional; no decks and no combos supplied, Deck = null)
Strengths
- Hand-cost Special Summon gives a 2200-ATK body from a Spirit already in hand
- Level 6 WIND Fairy body is a generic Level 6 material
- Spirit monsters you control are not forced to return, which supports Spirit lines
Weaknesses
- Requires a Spirit monster in hand, a dependency on a specific card type
- No recursion, search, negation or removal in the text
- No deck or combo evidence to confirm a practical role
Best use
Spirit-cost hand-to-field enabler (inferred from text).
Evidence & gaps
- Verified: Level 6 WIND Fairy Effect Monster, 2200 ATK / 1000 DEF (card stats); Special Summon from hand by banishing 1 Spirit monster from hand (card text); Spirit monsters you control do not have to have their return-to-hand effects activated (card text)
- Inferred: Accessibility depends on holding a Spirit monster in hand; Material use as a generic Level 6 body; Spirit-support value depends on the deck running Spirit monsters
- Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






