Inzektor Gauntlet
Trap Normal

Inzektor Gauntlet

  • Archetype:
  • Inzektor

  • View:
  • 2930




Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 1000 DEF, and cannot be destroyed by your opponent's card effects.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 9, 2026
41± 8/ 100
Power Score
Intrinsic 40
Deck 42

Inzektor Gauntlet — Power Evaluation

Final Score: 41 ± 8 · Confidence: Medium

  • Intrinsic: 40 · Deck: 42.5 · Meta: provisional
  • Primary role: Utility

Why it scores here

Inzektor Gauntlet is a set equip trap that gives an Inzektor monster +1000 DEF and stops it being destroyed by opponent card effects. It converts into protection for one body and does not build a board, draw, or negate anything, so the score stays in the low-middle range. Its ATK/DEF and the fact that it is a common Inzektor staple earn nothing by themselves; the four attached decks confirm it is consistently played, not that it is strong.

Axis scores

Axis Score Evidence
Accessibility 45 Set trap with no searcher or draw route in the evidence, and it needs a face-up Inzektor monster to target; it appears in all 4 attached decks at an average of 2 copies (deck data, observed).
Combo & Conversion 15 No recorded boards (total combos 0), and the text only protects an existing body rather than producing new cards or a board (text, inferred).
Resource Economy 20 A one-for-one protective spend with no recursion or card advantage in the text, so it is close to a pure -1 (card text, verified).
Effect & Interaction 40 Gives protection from opponent card effects rather than negation or removal, so interaction is soft and situational (card text, verified; tier assessment inferred).
Material Utility 30 The equipped monster stays a normal body; the card is not a material and gives no level or attribute fit (card text, inferred).
Resilience & Flexibility 35 Being a trap it is exposed to negation, and the evidence has no counter data; it is useful in one zone only (text, inferred).
Deck-Building Efficiency 55 Low-garnet, one-copy-per-trap slot that fits the Inzektor shell with an average of 2 copies per deck; no locks or bricking are shown (deck data, observed).

Calculation

Weight profile: Utility / no clear role (default), no secondary blend. Intrinsic ≈ 40, Deck ≈ 42.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Protects a key Inzektor monster from opponent card effects and adds 1000 DEF
  • Appears in all 4 attached Inzektor decks, so it is a consistent slot

Weaknesses

  • Requires a face-up Inzektor monster as a target, with no searcher route in the evidence
  • Creates no board and draws no cards; a pure protective spend
  • Trap-based, so exposed to negation

Counters / choke points

  • Negation of the trap (not quantified in evidence)
  • Opponent removal that does not use card effects, such as battle destruction

Best use

Protection for a key Inzektor monster against opponent card effects. Decks: Inzektor. Suggested copies: 2.

Evidence & gaps

  • Verified: Equip trap: targets a face-up Inzektor monster, gives +1000 DEF, and makes it immune to opponent card effects (card text); Appears in 4 of 4 attached decks, avg 2 copies, Inzektor archetype 75%, Ally of Justice 100% of its 1 deck (deck data, usage statistics)
  • Observed: Deck inclusion is consistent across the attached Inzektor lists at an average of 2 copies (deck data)
  • Inferred: Protection, not negation, makes its interaction soft, and the combo role is limited to protecting an existing body (text reading)
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no counter or negation data for this trap in the evidence decks thin (4 attached), so deck-level stats carry low weight











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