Hoshiningen
LIGHT 2

Hoshiningen

  • ATK:
  • 500

  • DEF:
  • 700

  • View:
  • 547




All LIGHT monsters on the field gain 500 ATK, also all DARK monsters on the field lose 400 ATK.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
39± 8/ 100
Power Score
Intrinsic 40
Deck 39

Hoshiningen — Power Evaluation

Final Score: 39 ± 8 · Confidence: Medium

  • Intrinsic: 40 · Deck: 39 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Hoshiningen is a Level 2 LIGHT Fairy whose only real effect is a field-wide stat shift: LIGHT monsters gain 500 ATK and DARK monsters lose 400 ATK. It converts into a cheap, generic Level 2 LIGHT body that can serve as material and sits in two Light-leaning decks (Lightsworn and Melodious). The score stays low because the effect builds nothing, draws nothing, and does not interact with the opponent, and it applies symmetrically to both players' monsters. Its 500 ATK bonus is not what earns points here; the evidence supports only a modest role.

Axis scores

Axis Score Evidence
Accessibility 35 Appears as a main-deck copy in 2 of 2 sampled decks, but it has no searcher or recorded starter route in the evidence (observed/inferred).
Combo & Conversion 20 Its effect is a static stat buff that creates no bodies or follow-up; no combo boards are recorded for it (verified text, no combo data).
Resource Economy 10 No draw, search, banish, or recursion; it is a 1-for-0 body with no card advantage (verified text).
Effect & Interaction 10 No negate, removal, or hand-trap reach; the -400 ATK on DARK monsters is a minor shift and not disruption (verified text).
Material Utility 55 A generic Level 2 LIGHT Fairy that fits Light-attribute Level 2 material requirements; the body remains usable when the effect is negated (inferred from text).
Resilience & Flexibility 30 The effect is a continuous field effect that a single negation removes, leaving only a 500/700 vanilla-like body (inferred from text).
Deck-Building Efficiency 70 A Level 2 generic-cost body with no garnet or lock restriction, so it is cheap to run; copy limit assumed at 3 because no banlist token was supplied (verified text, data gap).

Calculation

Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 40, Deck ≈ 39, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap, generic Level 2 LIGHT body that is easy to fit into Light-attribute decks
  • Field-wide ATK shift helps existing LIGHT monsters in the board
  • Appears in two distinct archetypes (Lightsworn and Melodious) in the sample

Weaknesses

  • The effect builds no bodies, draws no cards, and does not interact with the opponent
  • Symmetric: it also buffs the opponent's LIGHT monsters and weakens their DARK monsters
  • Low 500/700 stats with no recorded combo or starter role
  • Single continuous effect that one negation removes

Counters / choke points

  • Any negation of the continuous field effect
  • Generic monster removal, which takes the body out and ends the effect

Best use

Level 2 LIGHT material body with a field-wide ATK shift. Decks: Lightsworn, Melodious. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: all LIGHT monsters on the field gain 500 ATK; all DARK monsters on the field lose 400 ATK; Level 2 LIGHT Fairy, 500/700, no archetype, formats TCG/OCG/MasterDuel; 2 of 2 sampled decks run 1 copy in the main deck
  • Observed: Herald of Orange Light appears as a partner in 2 of 2 decks
  • Inferred: Usable as a Level 2 LIGHT material body; Effect is lost under a single negation, leaving only the body; Lightsworn and Melodious are Light-leaning homes, so the buff matters there
  • Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no banlist token - assumed 3 copies (unlimited) no usage statistics (StatisticsCard) - archetype inclusion % inferred from deck sample only only 2 sampled decks - deck evidence is thin











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