Hade-Hane
EARTH 5

Hade-Hane

  • ATK:
  • 900

  • DEF:
  • 1000

  • View:
  • 2777




FLIP: You can return up to 3 monsters on the field to the owner's hand.




 
 
AI Power Analysis
Board breaker / Going-secondConfidence: MediumEvaluated Oct 9, 2026
53± 8/ 100
Power Score
Intrinsic 52
Deck 53

Hade-Hane — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 53 · Meta: provisional
  • Primary role: Board breaker / Going-second · Secondary: Utility

Why it scores here

Hade-Hane is a Level 5 Beast whose only text is a Flip effect that returns up to 3 monsters on the field to their owners' hands. It converts a flip into tempo and board reset rather than card advantage, so its score rests on the Board breaker profile, not on its 900 ATK or 1000 DEF. The 18-deck sample and single-copy usage across 8 archetypes confirm it is a real, portable pick, but with no combo or guide evidence the conversion and resource claims stay low, and the score is capped by the flip-timing dependence and the lack of observed board data.

Axis scores

Axis Score Evidence
Accessibility 45 Plain Level 5 body with no search or summon route in its text; it is in 18 recent decks at one copy each, but no starter role or searched-for role data exists (observed deck inclusion, inferred access).
Combo & Conversion 35 The flip returns up to 3 monsters, a reset-style conversion with no board build-up in its text; combo data is empty, so this is text-only inference.
Resource Economy 30 Bounce returns monsters to hand with no draw, GY refuel, or card gain; it is roughly card-neutral at best (verified from text, no combo stats).
Effect & Interaction 50 A flip-timed bounce of up to 3 monsters is soft-to-moderate interaction that can clear an opposing board, but it is only live when flipped and is not a hand trap or a negation (verified from text).
Material Utility 35 A Level 5 Earth Beast is a usable generic Level body, but it is not a Tuner and has no material-specific text (inferred from stats and text).
Resilience & Flexibility 35 Flip effects are vulnerable to negation and need the card to be set and flipped; no redundancy is shown (inferred from text, no combo stats).
Deck-Building Efficiency 65 Single-copy, no garnet or lock, and no banlist token supplied; it costs one slot with clean access (verified from deck copy counts).

Calculation

Weight profile: Board breaker / Going-second weights, no secondary blend. Intrinsic ≈ 52, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Flip effect can clear up to 3 opposing monsters in one activation, a real tempo swing (verified from text)
  • Appears in 18 recent decks across 8 archetypes at one copy each, so it is a portable tech pick (observed)
  • Level 5 Beast body and clean single-copy cost keep the slot cheap to run (verified)

Weaknesses

  • Flip-timed, so it only acts after being set and flipped, which is slow and fragile (verified from text)
  • Bounce gives no card advantage or GY refuel, so resource_economy stays low (verified from text)
  • No combo, guide, or usage-stat evidence, so conversion and power claims are low-confidence (data gaps)

Counters / choke points

  • Negation of the flip effect, since flip effects can be negated (inferred)
  • Board-based interaction that punishes a set monster before it is flipped (inferred)

Best use

Board breaker / flip tech that resets opposing monsters on flip. Decks: Unchained, Relinquished, Subterror, Prediction Princess, Impcantation, Yubel. Suggested copies: 1.

Evidence & gaps

  • Verified: FLIP: return up to 3 monsters on the field to the owner's hand (card text); Level 5 Earth Beast, 900 ATK / 1000 DEF, no archetype (card data); Appears in 18 decks at 1 copy each across 8 archetypes (deck evidence)
  • Observed: Partner stats in decks: Harpie's Feather Duster 94.4%, Subterror Behemoth Fiendess 83.3%, Guard Dog 83.3% (deck co-occurrence)
  • Inferred: Board breaker role, since the flip bounce is tempo-only and has no card advantage; Vulnerable to negation and flip-timing because it must be set and flipped first; Bounce can target the opponent's board, which makes it a real but situational interaction
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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