WIND
3Gray Wing
ATK:
1300
DEF:
700
View:
2243
Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn.
Gray Wing — Power Evaluation
Final Score: 35 ± 10 · Confidence: Low
- Intrinsic: 35 · Deck: — · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Gray Wing's text converts into a single 1300-ATK Level 3 WIND Dragon that can attack twice in one Battle Phase, but its one effect costs a card from hand and provides no interaction, recursion or searching. The score comes mainly from its generic Level 3 Dragon body, which fits typical material requirements, and from its cheap, unrestricted deckbuilding. The 1300 ATK and the double attack earn no points on their own, because the evidence shows no decks, combos or guides to confirm any practical role.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Only the card text is known: its effect needs a card in hand during Main Phase 1, with no searcher or summon route in the evidence (verified text; no deck or combo stat). |
| Combo & Conversion | 25 | The double attack is the only conversion in the text, and no combo boards show it as a starter or payoff (verified text; combo data has 0 appearances). |
| Resource Economy | 20 | Discarding a card from hand is a −1 with no return in the text, so the card gives no card advantage (verified text). |
| Effect & Interaction | 5 | The text has no negation, removal or hand-trap effect, so the card offers no opponent interaction (verified text). |
| Material Utility | 50 | A generic Level 3 WIND Dragon fits common material requirements, but this is an inference from level, attribute and race, not an observed use (inferred). |
| Resilience & Flexibility | 30 | The body has no protection, and its value depends on surviving the Battle Phase with its ATK intact. The discard cost is paid before any battle (inferred from text). |
| Deck-Building Efficiency | 65 | It has no garnet, lock or banlist restriction in the evidence and can be run as a single copy. The hand discard is a real cost to plan around (verified text; banlist token absent, assumed unlimited). |
Calculation
Weight profile: Primary role Utility (default weights); no secondary blend applied because no role evidence exists. Intrinsic ≈ 35, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos; provisional, Deck and Meta null)
Strengths
- Generic Level 3 WIND Dragon body that fits common material requirements
- 1300 ATK with a double attack in the Battle Phase
- Legal in TCG, OCG, MasterDuel and DuelLinks, with no restriction in the evidence
- Cheap to run and free of garnet or lock restrictions
Weaknesses
- The hand-discard cost is card disadvantage with no return
- No opponent interaction, recursion or searching in the text
- The double attack depends on the body surviving the Battle Phase
- No deck, combo or guide evidence confirms a practical role
Counters / choke points
- No card-specific counter is in the evidence; as a generic 1300-ATK body it is answered by ordinary board removal, negation of its attack, or battle-phase blockers (inferred)
Best use
Generic attacker or material body; no practical deck role is confirmed by the evidence.
Evidence & gaps
- Verified: Card text: discard 1 card from hand during Main Phase 1; Card text: can attack twice during the Battle Phase of the turn; Stats: Level 3, WIND, Dragon, 1300 ATK / 700 DEF; Formats: TCG, OCG, MasterDuel, DuelLinks
- Inferred: The hand discard functions as an activation cost, based on its timing and wording; The generic Level 3 Dragon body is usable as material, based on level, attribute and race; No archetype membership, so the card is portable across homes
- Data gaps: No decks supplied, so deck and synergy signals are unavailable No combos supplied, so combo conversion is text-only inference No guides supplied No banlist token, so 3 copies (unlimited) is assumed No StatisticsCard usage data No rulings to confirm whether the Main Phase 1 discard is a cost or a resolution effect No archetype or searcher data






