Spell
ContinuousFortune Vision
Archetype:
Fortune Lady
View:
4130
When this card is activated: You can add 1 "Fortune Lady" card from your Deck to your hand. Once per turn, if a card(s) you control is banished by card effect (except during the Damage Step): You can activate this effect; this turn, monsters you control cannot be destroyed by card effects (even if this card leaves the field). Once per turn, if a card(s) your opponent controls is banished by card effect (except during the Damage Step): You can make the next battle damage you take this turn become 0 (even if this card leaves the field). You can only activate 1 "Fortune Vision" per turn.
Fortune Vision — Power Evaluation
Final Score: 57 ± 6 · Confidence: Medium
- Intrinsic: 54 · Deck: 59 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Negation/Interaction
Why it scores here
Fortune Vision's value is its on-activation search for a Fortune Lady card, which makes it a reliable archetype searcher. It appears in all 147 sampled decks, usually at 3 copies, so it is consistently live in its home archetype. Its two banish-triggered effects (protection from card-effect destruction and zeroing battle damage) are conditional and once per turn each, so they add modest defensive value. The high deck inclusion reflects archetype lock-in rather than intrinsic power, and the absence of combo data keeps combo conversion low. ATK and DEF are irrelevant here because it is a Spell.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 78 | Searches one Fortune Lady card on activation and is in 147/147 sampled decks, typically at 3 copies (verified text, observed deck stats). |
| Combo & Conversion | 35 | No recorded combo boards; the card only searches and protects, so it does not build a board on its own (verified text, data gap). |
| Resource Economy | 50 | One search for the spell itself is roughly card-neutral, with no refuel or draw beyond that (inference from text). |
| Effect & Interaction | 40 | Two once-per-turn protective effects require a banish event and do not interact with opposing cards directly (verified text). |
| Material Utility | 5 | A Spell card cannot be used as material, so the score is near zero (verified card type). |
| Resilience & Flexibility | 55 | Continuous spell whose triggers still work after it leaves the field, but they need a banish event first (verified text, inference). |
| Deck-Building Efficiency | 60 | Typically 3 copies in one archetype with no garnet or lock, but it uses a slot in an archetype-locked deck (observed deck stats, inference). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Negation/Interaction. Intrinsic ≈ 54, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Reliable on-activation search for an archetype card
- Included in all 147 sampled decks at a typical 3 copies
- Two defensive triggers that stay active after the card leaves the field
- Clean, low-garnet deckbuilding cost
Weaknesses
- Protective effects need a banish event and are once per turn each
- Archetype-locked, so value depends on Fortune Lady being played
- Spell card that cannot serve as material
- No combo data, so board-building value is unverified
Counters / choke points
- Continuous spell removal or destruction, which stops the on-field triggers
- Opponent strategies that rarely banish cards, which stop the triggers from firing
Best use
Searcher/Tutor. Decks: Fortune Lady (archetype 812), Fortune Lady (archetype 1108), Fortune Lady (archetype 54). Suggested copies: 3.
Evidence & gaps
- Verified: Activation searches one Fortune Lady card from the Deck to hand; Two once-per-turn banish-triggered effects: monsters cannot be destroyed by card effects, and battle damage becomes 0; Card type is Spell (Continuous race); 147/147 sampled decks run it, average 2.67 copies
- Observed: 111 of 147 decks run 3 copies; Partners Fortune Lady Water, Past and Calling appear in 100% of decks
- Inferred: Search is roughly card-neutral; Defensive triggers add modest value only when a banish event occurs; Archetype lock-in drives the high inclusion rate, not intrinsic power
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited)






