Trap
NormalForbidden Apocrypha
View:
3718
Declare 1 monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY.
Forbidden Apocrypha — Power Evaluation
Final Score: 55 ± 6 · Confidence: Medium
- Intrinsic: 53 · Deck: 57 · Meta: provisional
- Primary role: Board breaker · Secondary: Removal
Why it scores here
Forbidden Apocrypha converts a board holding two or more Fusion, Synchro, or Xyz monsters into a mass send to the Graveyard for both players, so its score comes almost entirely from effect interaction against Extra Deck boards. Its zero ATK and its 3637 view_count earn nothing. The 94-deck footprint across 49 archetypes supports accessibility and deck fit but does not raise the power score, and the symmetric wipe with no refuel keeps resource economy and combo conversion low.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Run main in all 94 sampled decks at 1.65 copies on average, but it has no searcher and is only live once it is in hand or set (observed). |
| Combo & Conversion | 20 | No recorded boards exist, and the text only sends monsters to the GY, so it builds nothing by itself (inferred). |
| Resource Economy | 25 | Both players lose the same monster type, with no draw, search or refuel, so there is no net card advantage (verified). |
| Effect & Interaction | 60 | A flexible sweep across three monster types that can break a loaded Extra Deck board, but it needs two or more of the declared type on field (verified). |
| Material Utility | 10 | A Trap card with no material role, so this axis is near zero by design (verified). |
| Resilience & Flexibility | 45 | Presence is single-copy and one-shot, and its effect can be stopped before it resolves, though it is spread across many archetypes (inferred). |
| Deck-Building Efficiency | 70 | Single-slot interaction with no garnets or locks, and co-played with staples like Ash Blossom and Infinite Impermanence (observed). |
Calculation
Weight profile: Board breaker weights, single primary role, no secondary blend. Intrinsic ≈ 53, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Symmetric sweep that clears a whole monster type (Fusion, Synchro or Xyz) from the field
- Flexible choice of type each activation
- Live across 49 distinct archetypes in the sample
- Low deck cost: a single trap slot with no garnets
Weaknesses
- Needs two or more monsters of the declared type on field
- Hits the user's own board as well as the opponent's
- No card advantage, refuel or search
- Scores nothing in combo conversion without a recorded board
Counters / choke points
- Opponent responding to the activation with their own trap or spell negation (inferred)
- Keeping fewer than two monsters of each type on field so the condition fails (inferred)
Best use
Board breaker / interaction slot alongside Ash Blossom & Joyous Spring and Infinite Impermanence. Decks: Extra Deck-heavy decks that want a reset button against a loaded Fusion, Synchro or Xyz board. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: declare Fusion, Synchro or Xyz; if two or more of that type are on field, each player sends all of that type to the GY; 94 of the sampled decks run it in main at 1.65 copies average, across 49 archetypes; Gameplay types 7 (81.9%) and 6 (16%) dominate the sample
- Observed: Frequent co-play with Ash Blossom & Joyous Spring, Infinite Impermanence and Dimensional Barrier suggests an interaction-suite role; Copy distribution: 46 decks run 1, 35 run 2, 13 run 3
- Inferred: Its value is a board reset against Extra Deck-heavy boards, not a card-advantage engine; Symmetric effect makes it best in decks that do not rely on their own Fusion, Synchro or Xyz monsters staying on field
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is from the deck sample only no timing or ruling data for the trap activation window top_card_context has no rankings






