Flyfang
WIND 3

Flyfang

  • ATK:
  • 1600

  • DEF:
  • 300

  • View:
  • 676




If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 9, 2026
49± 8/ 100
Power Score
Intrinsic 48
Deck 49

Flyfang — Power Evaluation

Final Score: 49 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 49 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Flyfang is a Level 3 WIND Fish body with 1600 ATK. Its text gives it piercing damage into Defense Position monsters and a self-banish until the next Standby Phase after it inflicts battle damage. It converts into little beyond a single attack: there is no search, no recursion, no negation, and no combo evidence showing it starting or finishing a board. Its 1600 ATK earns no points on its own. The score comes from being a cheap, single-copy generic body that is consistently included in fish and water builds (100% inclusion in Umi Control, 8 of 8 sampled decks), which supports accessibility and deckbuilding cost but not power.

Axis scores

Axis Score Evidence
Accessibility 52 Live in all 8 sampled decks at 1 copy each, and 100% inclusion in Umi Control, but no combo evidence of searches or starter use (observed + inferred).
Combo & Conversion 30 Text gives piercing damage and a banish; no recorded boards show it starting or finishing a combo (inferred from text, combos absent).
Resource Economy 30 No searches, draws, or graveyard refuel; the banish returns nothing and the card is simply removed from the field (verified from text).
Effect & Interaction 15 No negation, removal, or hand-trap reach; the only interaction is piercing damage into Defense Position monsters (verified from text).
Material Utility 45 A Level 3 WIND Fish body is a generic material candidate, but no recorded material use appears in the evidence (inferred).
Resilience & Flexibility 45 Banishing itself until Standby avoids some sweepers, but it does nothing from hand and has no redundancy (inferred from text).
Deck-Building Efficiency 78 One copy in every sampled deck, no garnet or lock restriction, and a generic fish-deck profile (observed from decks + verified from text).

Calculation

Weight profile: Utility / no clear role (default), no secondary blend applied. Intrinsic ≈ 48, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap single-copy body that fits many fish and water builds
  • Consistent inclusion in the sampled Umi Control decks
  • Piercing damage into Defense Position monsters

Weaknesses

  • No search, recursion, negation, or removal
  • Banish removes it from the field after an attack, so it offers no lasting board presence
  • Its ATK earns nothing on its own; the evidence shows no combo starts

Counters / choke points

  • Sweepers and board wipes, since it is a single body
  • Monsters with a defensive position that block the piercing damage

Best use

Utility beatdown body. Decks: Umi Control, Paleozoic, Dark Magician. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: piercing battle damage into Defense Position monsters; Text: banish until next Standby Phase after inflicting battle damage; Level 3 WIND Fish, 1600 ATK, 1 copy in every sampled deck
  • Observed: 8 of 8 sampled decks run it at 1 copy; 100% inclusion in Umi Control (StatisticsCard); Co-occurs with The Legendary Fisherman, Umi, and Paleozoic Eldonia in all 8 decks
  • Inferred: Generic Level 3 body is a plausible material candidate; Banish self-removal offers some protection from sweepers
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited)











https://metaduelist.com/
Top