WIND
3Flyfang
ATK:
1600
DEF:
300
View:
676
If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase.
Flyfang — Power Evaluation
Final Score: 49 ± 8 · Confidence: Medium
- Intrinsic: 48 · Deck: 49 · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Flyfang is a Level 3 WIND Fish body with 1600 ATK. Its text gives it piercing damage into Defense Position monsters and a self-banish until the next Standby Phase after it inflicts battle damage. It converts into little beyond a single attack: there is no search, no recursion, no negation, and no combo evidence showing it starting or finishing a board. Its 1600 ATK earns no points on its own. The score comes from being a cheap, single-copy generic body that is consistently included in fish and water builds (100% inclusion in Umi Control, 8 of 8 sampled decks), which supports accessibility and deckbuilding cost but not power.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 52 | Live in all 8 sampled decks at 1 copy each, and 100% inclusion in Umi Control, but no combo evidence of searches or starter use (observed + inferred). |
| Combo & Conversion | 30 | Text gives piercing damage and a banish; no recorded boards show it starting or finishing a combo (inferred from text, combos absent). |
| Resource Economy | 30 | No searches, draws, or graveyard refuel; the banish returns nothing and the card is simply removed from the field (verified from text). |
| Effect & Interaction | 15 | No negation, removal, or hand-trap reach; the only interaction is piercing damage into Defense Position monsters (verified from text). |
| Material Utility | 45 | A Level 3 WIND Fish body is a generic material candidate, but no recorded material use appears in the evidence (inferred). |
| Resilience & Flexibility | 45 | Banishing itself until Standby avoids some sweepers, but it does nothing from hand and has no redundancy (inferred from text). |
| Deck-Building Efficiency | 78 | One copy in every sampled deck, no garnet or lock restriction, and a generic fish-deck profile (observed from decks + verified from text). |
Calculation
Weight profile: Utility / no clear role (default), no secondary blend applied. Intrinsic ≈ 48, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap single-copy body that fits many fish and water builds
- Consistent inclusion in the sampled Umi Control decks
- Piercing damage into Defense Position monsters
Weaknesses
- No search, recursion, negation, or removal
- Banish removes it from the field after an attack, so it offers no lasting board presence
- Its ATK earns nothing on its own; the evidence shows no combo starts
Counters / choke points
- Sweepers and board wipes, since it is a single body
- Monsters with a defensive position that block the piercing damage
Best use
Utility beatdown body. Decks: Umi Control, Paleozoic, Dark Magician. Suggested copies: 1.
Evidence & gaps
- Verified: Text: piercing battle damage into Defense Position monsters; Text: banish until next Standby Phase after inflicting battle damage; Level 3 WIND Fish, 1600 ATK, 1 copy in every sampled deck
- Observed: 8 of 8 sampled decks run it at 1 copy; 100% inclusion in Umi Control (StatisticsCard); Co-occurs with The Legendary Fisherman, Umi, and Paleozoic Eldonia in all 8 decks
- Inferred: Generic Level 3 body is a plausible material candidate; Banish self-removal offers some protection from sweepers
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited)






