WATER
4Fishborg Doctor
Archetype:
Fishborg
ATK:
400
DEF:
400
View:
2583
If this card is in your Graveyard and all monsters you control are "Fishborg" monsters (min. 1): You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of "Fishborg Doctor" once per turn. If you control a monster that is not a "Fishborg" monster, destroy this card.
Fishborg Doctor — Power Evaluation
Final Score: 37 ± 6 · Confidence: Medium
- Intrinsic: 36 · Deck: 37 · Meta: provisional
- Primary role: Recovery / Recursion · Secondary: Material body
Why it scores here
Fishborg Doctor is a 400-ATK Level 4 WATER Fish whose main value is a conditional self-revive from the Graveyard, and that revive only works while every monster you control is a Fishborg. It converts a dead card into a small body with no card advantage and no interaction. Its ATK is irrelevant to the score; the score comes from the Level 4 material body and the modest, Fishborg-only recursion, and it is capped by the self-destruct clause and the absence of combo evidence.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Only reachable from the Graveyard and only with an all-Fishborg field of at least one monster; it is not searchable and appears in 10 of 10 sampled decks, all of them Fishborg-adjacent (verified text, observed deck stats) |
| Combo & Conversion | 25 | No recorded boards, so conversion is text-only: a 400-ATK body returning from the Graveyard with no further follow-up (inferred from text; no combo evidence) |
| Resource Economy | 30 | Revives itself from the Graveyard for the cost of banishing it when it leaves, which is a recursion with no net card advantage (verified text, inferred value) |
| Effect & Interaction | 5 | No negation, removal, or hand-trap effect (verified text) |
| Material Utility | 50 | A Level 4 WATER Fish body that remains a usable material even when its effect is negated (verified text, inferred; no material role observations) |
| Resilience & Flexibility | 25 | Destroyed as soon as you control any non-Fishborg monster, and the revive is once per turn, so it is fragile and only works in narrow board states (verified text) |
| Deck-Building Efficiency | 40 | Little slot cost, but the all-Fishborg field condition makes it a self-restricting card that suits only Fishborg-heavy lists (verified text, inferred) |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Material body. Intrinsic ≈ 36, Deck ≈ 37, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 4 WATER Fish body is a usable generic-leaning material
- Self-revive from the Graveyard gives a small recursion without spending a hand card
- Appears in all 10 sampled decks with stable partners
Weaknesses
- Revive requires an all-Fishborg field, which is a narrow condition
- Destroyed when any non-Fishborg monster is controlled
- 400 ATK body with no effect beyond recursion and no card advantage
Best use
Graveyard recursion body and Level 4 material in Fishborg-heavy lists. Decks: Fishborg, Cloudian, Ghostrick, Utopia, Shark. Suggested copies: 1.
Evidence & gaps
- Verified: Revive condition: all monsters you control are Fishborg, minimum 1, from the Graveyard, once per turn; Banish on leaving the field and destroy-if-non-Fishborg clauses; Level 4 WATER Fish, 400 ATK / 400 DEF; Present in 10 of 10 sampled decks (1 copy in 9, 3 copies in 1)
- Observed: Top partners are Fishborg, Cloudian, and Shark staples such as Ash Blossom and Stealth Kragen; 4 distinct archetypes across the sample, all in gameplay type 7
- Inferred: Recursion is a body-only effect with no card advantage; Usable as a Level 4 material even when its effect is negated; Deck role is a Fishborg-only support body rather than a standalone threat
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






