Fish Rain
Trap Normal

Fish Rain

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When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)




 
 
AI Power Analysis
ExtenderConfidence: LowEvaluated Oct 9, 2026
31± 10/ 100
Power Score
Intrinsic 31

Fish Rain — Power Evaluation

Final Score: 31 ± 10 · Confidence: Low

  • Intrinsic: 31 · Deck: — · Meta: provisional
  • Primary role: Extender

Why it scores here

Fish Rain is a Trap whose only function is to Special Summon one Level 3 or lower Fish, Sea Serpent, or Aqua from hand after a face-up monster of those types is banished. It converts one set trap and one prior banish into one body, so it scores as a narrow tempo extender rather than a board or interaction card. No decks, combos, or guides were supplied, so the score rests on the card text alone, and its high-level-free, type-locked wording does not earn points on its own.

Axis scores

Axis Score Evidence
Accessibility 30 A set Trap that needs a prior banish of a Fish, Sea Serpent, or Aqua on the field to trigger, with no searcher or deck evidence to confirm reliable access (inferred).
Combo & Conversion 35 Converts one banish trigger into one Level 3 or lower body from hand, with no recorded board or combo examples (inferred).
Resource Economy 30 Spends the Trap and gains a body from hand without drawing or refuelling, so it does not create card advantage (verified).
Effect & Interaction 5 The card text has no negation, removal, or disruption clause (verified).
Material Utility 10 Adds a low-level body that can be material, but the card itself is a Trap and provides no material value (inferred).
Resilience & Flexibility 25 A face-down Trap is vulnerable to backrow removal or negation, and its trigger depends on a specific banish event (inferred).
Deck-Building Efficiency 45 Costs one Trap slot and restricts the deck to Fish, Sea Serpent, and Aqua banish targets, which is a mild restriction (inferred).

Calculation

Weight profile: Extender profile applied as a single role, no secondary blend. Intrinsic ≈ 31, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos; Deck and Meta null, provisional)

Strengths

  • Converts a banish event into a body from hand without spending a card from hand
  • Trigger is cheap to set and the summoned body is not a card-advantage cost

Weaknesses

  • Narrow trigger: needs a face-up Fish, Sea Serpent, or Aqua banished on the field
  • Restricted summon target: Level 3 or lower and only Fish, Sea Serpent, or Aqua
  • Trap timing, so it must be set and survives only if not removed from the backrow

Counters / choke points

  • Backrow removal or Trap negation before the banish event
  • Opponent banish or interaction that makes the trigger unavailable

Best use

Extender for a Fish, Sea Serpent, or Aqua banish theme. Suggested copies: 1.

Evidence & gaps

  • Verified: Trap card with a banish trigger that Special Summons one Level 3 or lower Fish, Sea Serpent, or Aqua from hand
  • Inferred: Set-Trap access depends on a prior banish of a matching face-up monster; Mild deckbuilding restriction from the Fish, Sea Serpent, or Aqua requirement
  • Data gaps: no decks supplied, so deck synergy and archetype homes are unknown no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard) available











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