Fish Lamp
FIRE 4

Fish Lamp

  • ATK:
  • 1200

  • DEF:
  • 400

  • View:
  • 2465




1 Tuner + 1+ non-Tuner monsters If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Lamp Tokens" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Fish Lamp" once per turn.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 9, 2026
59± 6/ 100
Power Score
Intrinsic 58
Deck 60

Fish Lamp — Power Evaluation

Final Score: 59 ± 6 · Confidence: Medium

  • Intrinsic: 58 · Deck: 60 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Material body

Why it scores here

Fish Lamp converts in two steps. Sent to the GY as Synchro material, it makes two 0/0 Fish Level 2 tokens, which is a body-generation effect rather than card advantage. From the GY, banishing it while you control a Fish Synchro monster destroys one field card, which is a fair 1-for-1 gated on a Fish Synchro. Its 1200 ATK and 400 DEF earn nothing; the score comes from the material conversion, the conditional removal, and its clean one-copy deck cost.

Axis scores

Axis Score Evidence
Accessibility 55 It is in 125 of 125 sampled decks, almost all Ghoti (49.6%) and White Aura (11.2%), so it is live in those shells, but no searcher or starter data is supplied to show how it gets into hand (observed deck inclusion; the route is inferred).
Combo & Conversion 40 No combo boards are recorded, so the two-token conversion is read from card text alone and its end-board value is unmeasured (inferred).
Resource Economy 40 The GY banish destroy trades the card itself for one field card, which is roughly even, and the tokens add bodies rather than advantage (verified from text).
Effect & Interaction 55 The destroy hits any targeted field card and is once per turn, but it needs a Fish Synchro monster you control, which limits when it is live (verified from text, with decks as observed context).
Material Utility 70 It is a Level 4 Tuner, and its GY trigger on being used as material still yields two tokens even if the card is later negated (verified from text, with inclusion as observed context).
Resilience & Flexibility 55 The GY-banish effect is recoverable from the graveyard and the tokens add redundancy, but each effect is once per turn and the removal needs a Fish Synchro on board (verified from text).
Deck-Building Efficiency 75 It averages 1.02 copies per deck with no garnet, but its Extra Deck summon restriction for the rest of the turn is a real cost (observed deck copies; the restriction is verified from text).

Calculation

Weight profile: 0.7 Removal / Negation + 0.3 Material body. Intrinsic ≈ 58, Deck ≈ 60, Meta = provisional. Modifiers: Self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts from the GY into two 0-ATK Fish tokens when used as Synchro material
  • Conditional GY-banish destroy that works after the card is already gone from the field
  • Near-zero deck cost: 1 copy in almost every sampled deck with no garnet
  • Deep deck presence: 125 sampled decks across 20 archetypes, with strong fit to Ghoti partners

Weaknesses

  • Destroy needs a Fish Synchro monster you control, so it is dead in non-Fish shells
  • Extra Deck summon restriction for the rest of the turn after the material trigger
  • No searcher or starter evidence, so its route into hand is unconfirmed
  • Both effects are once per turn each, which caps repeated use

Counters / choke points

  • Ash Blossom & Joyous Spring is the common answer to its GY effect when it is used as material or banished from the GY, but this is inferred from card text, not measured

Best use

Level 4 Tuner that generates Fish tokens as material and keeps a conditional GY-based destroy available in Fish Synchro shells. Decks: Ghoti, White Aura, Fish. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 4 Synchro Tuner, FIRE Fish, 1200 ATK / 400 DEF, from card text; On being sent to the GY as Synchro material, Special Summons 2 Level 2 Fish tokens with 0 ATK and 0 DEF and restricts Extra Deck summons this turn except Fish monsters; Banish from GY (requires controlling a Fish Synchro monster) to destroy 1 card on the field, once per turn per effect; Appears in 125 of 125 sampled decks at an average of 1.02 copies
  • Observed: Ghoti 49.6%, White Aura 11.2%, Fish 8.0% of sampled decks; 20 distinct archetypes; Main deck in all 125 sampled decks; gameplay types 7 (83.2%), 4 (11.2%), 6 (5.6%); Top partners are mostly Ghoti monsters at 72–88% co-occurrence
  • Inferred: The token conversion is a reliable material payoff, since the trigger still applies from the GY when the card is used as material; The GY destroy is a practical removal option only in Fish Synchro shells; Its Extra Deck restriction is a self-locking cost that lowers deckbuilding efficiency
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion % is inferred from the deck sample only no searcher or starter data; the route into hand is unconfirmed











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