Final Light
Spell Normal

Final Light

  • Archetype:
  • Valkyrie

  • View:
  • 3751




Pay LP in multiples of 1000, then target 1 "Valkyrie" monster in your GY with a different name for every 1000 LP paid; Special Summon them, then your opponent can Special Summon monsters with 2000 or less ATK from their GY, up to the number of monsters you Special Summoned by this effect. You can only activate 1 "Final Light" per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
46± 8/ 100
Power Score
Intrinsic 47
Deck 45

Final Light — Power Evaluation

Final Score: 46 ± 8 · Confidence: Medium

  • Intrinsic: 47 · Deck: 45 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Recovery/Recursion

Why it scores here

Final Light converts a Valkyrie-filled graveyard into a multi-monster field for an LP cost, so its power depends on the Valkyrie shell having monsters in the GY and on paying LP in 1000 steps. The score sits in the mid-40s because the card is archetype-locked and has no observed combo boards in the evidence, so its conversion is text-only inference. The opponent's Special Summon clause is a real cost that limits how the card can be used. The 14-deck, 100%-partner pattern confirms the card is a live, reliable piece of the Valkyrie shell, but that frequency does not raise its intrinsic power.

Axis scores

Axis Score Evidence
Accessibility 55 Playable in 14 of 14 sampled decks, almost all in the Valkyrie archetype, and always alongside Ride of the Valkyries and the Valkyrie monsters it targets; there is no observed starter/searched data, so access depends on the shell being set up (observed, inferred).
Combo & Conversion 60 The text lets it Special Summon up to several GY Valkyries in one activation, a strong one-card-to-board conversion, but no combo boards are recorded to confirm the board size (inferred).
Resource Economy 40 Revives several monsters from the GY for LP, which is a refuel-like effect with no card draw or net advantage recorded; the LP cost is a real price (inferred).
Effect & Interaction 10 No negation, removal, or hand-trap effect; the only interaction is a downside that lets the opponent revive their own monsters (verified from text).
Material Utility 15 The card is a Spell and provides no material body, so its contribution here is only the Valkyrie monsters it returns (verified from text).
Resilience & Flexibility 35 Once per turn, depends on Valkyrie monsters in the GY, and has no protection clause; it is fragile to GY-targeting interaction (inferred).
Deck-Building Efficiency 70 One slot with an average of 1.36 copies per deck and no garnet or lock; it is cheap to run within the archetype, but only inside the Valkyrie shell (observed).

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 47, Deck ≈ 45, Meta = provisional. Modifiers: Archetype lock (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Revives several Valkyrie monsters from the GY in a single activation
  • Live in the Valkyrie shell, with 100% co-occurrence with Ride of the Valkyries across the sampled decks
  • Cheap to run: a single copy in most decks, with no garnet or lock

Weaknesses

  • Requires Valkyrie monsters in the GY and an LP payment
  • Gives the opponent a Special Summon from their GY (up to the number you summoned), so it can backfire
  • Once per turn, and archetype-locked

Counters / choke points

  • Interaction that removes or banishes the Valkyrie monsters the card would target (inferred from text)
  • GY-targeting effects that deny the revive targets (inferred from text)

Best use

Starter / GY revival spell in the Valkyrie shell, used when enough Valkyrie monsters are in the GY and LP can be paid. Decks: Valkyrie (archetype 871). Suggested copies: 1.

Evidence & gaps

  • Verified: Once-per-turn restriction and LP cost in multiples of 1000 (card text); Targets Valkyrie monsters with different names in the GY (card text); Opponent may Special Summon monsters with 2000 or less ATK from their GY (card text); 14 of 14 sampled decks run it, 1.36 copies average (decks_evidence)
  • Observed: Co-occurs with Ride of the Valkyries and the Valkyrie monsters in 100% of sampled decks (decks_evidence); Mostly in the Valkyrie archetype, 78.6% of sampled decks (decks_evidence)
  • Inferred: Board size is set by LP paid and the number of distinct Valkyrie monsters in the GY (card text, rules reading); Access depends on the shell being set up, since no starter/searched data is recorded (no combos supplied)
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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