Exploder Dragonwing
DARK 7

Exploder Dragonwing

  • ATK:
  • 2400

  • DEF:
  • 1600

  • View:
  • 3726




1 Tuner + 1 or more non-Tuner Dragon-Type monsters At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 9, 2026
57± 8/ 100
Power Score
Intrinsic 56
Deck 58

Exploder Dragonwing — Power Evaluation

Final Score: 57 ± 8 · Confidence: Medium

  • Intrinsic: 56 · Deck: 58 · Meta: provisional
  • Primary role: Board breaker · Secondary: Removal

Why it scores here

Exploder Dragonwing converts a live 2400-ATK Synchro body into one conditional removal: when it battles, it can destroy a monster with ATK less than or equal to its own and deal that monster's ATK as damage. The 2400 ATK itself earns no points; the score comes from the ATK-gated battle removal and from the card being easy to run in 170 sampled decks across 51 archetypes. With no recorded combos and no guides, its combo conversion is inferred from text alone and is scored low.

Axis scores

Axis Score Evidence
Accessibility 65 Needs a Tuner plus a non-Tuner Dragon, and the deck sample shows Dragon-heavy partners (Red Dragon Archfiend 44%, Black Rose Dragon, Red Rising Dragon, Vice Dragon) that support the Synchro route (observed, inferred for the exact route).
Combo & Conversion 35 No recorded combos, so conversion is text-only: the card removes one monster in battle and does not build a board by itself (inferred).
Resource Economy 25 No card advantage or refuel; the damage is a one-off payoff from the destroyed monster's ATK (verified from text).
Effect & Interaction 55 Battle-triggered destroy with an ATK-equal-or-greater gate, so it is a conditional removal rather than a flexible negate (verified from text, inferred for strength).
Material Utility 40 As a Synchro, it is usually not a material body for other monsters; its Level 7 Dark Dragon body offers only modest material value (inferred).
Resilience & Flexibility 40 Works only while it is on the field and battling, with no stated once-per-turn limit or recursion; a single removal or ATK drop can end the line (inferred).
Deck-Building Efficiency 75 Single-copy average (1.22 per deck), no garnets or locks, and spread across many archetypes, so it is cheap to run (observed).

Calculation

Weight profile: Board breaker / Going-second, single primary role, no secondary blend. Intrinsic ≈ 56, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Conditional battle removal on a 2400-ATK body with a damage payoff
  • Single-copy, cheap to run, no garnet or lock
  • Spread across many archetypes (51 distinct) and gameplay types

Weaknesses

  • ATK gate: it cannot remove monsters with ATK higher than its own
  • No card advantage or recursion
  • Requires a Tuner and a Dragon on the field before it contributes

Counters / choke points

  • Monster effect negation on activation (inferred, e.g. Ash Blossom & Joyous Spring, a frequent partner in the sample)
  • Board with a higher-ATK monster that is not affected by the destroy gate (inferred)

Best use

Battle-phase removal and damage finisher in Dragon Synchro boards. Decks: Red-Eyes, Blue-Eyes, Resonator, Dragon-based Synchro lines. Suggested copies: 1.

Evidence & gaps

  • Verified: Synchro summon requires 1 Tuner plus 1 or more non-Tuner Dragon-Type monsters (card text); Battle-triggered destroy at Damage Step, damage equal to destroyed monster's ATK, gated by this card's ATK being greater than or equal (card text); Level 7, DARK, Dragon, ATK 2400, DEF 1600 (card data)
  • Observed: Appears in 170 sampled decks, 51 distinct archetypes, average 1.22 copies (decks_evidence); Top partners include Red Dragon Archfiend (44.1%) and Heavy Storm (41.2%) (decks_evidence); Gameplay split: type 7 at 47.1%, type 4 at 35.3% (decks_evidence)
  • Inferred: Battle-removal line is practical in Dragon Synchro boards given the partner list; Accessibility is moderate, since the Tuner plus Dragon requirement needs board setup; Combo conversion is low without recorded boards
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard): inclusion inferred from the 170-deck sample only legal_copies empty: banlist status unknown, assumed 3 copies no rulings supplied for the damage-step timing











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