Dreamsprite
LIGHT 2

Dreamsprite

  • ATK:
  • 300

  • DEF:
  • 200

  • View:
  • 2741




When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage.




 
 
AI Power Analysis
UtilityConfidence: LowEvaluated Oct 9, 2026
44± 10/ 100
Power Score
Intrinsic 44

Dreamsprite — Power Evaluation

Final Score: 44 ± 10 · Confidence: Low

  • Intrinsic: 44 · Deck: — · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Dreamsprite's verified text only redirects one opposing attack to another of your monsters, so it does not build a board, generate card advantage, or stop anything from resolving. Its value is a generic Level 2 LIGHT Plant body that remains usable as material even when its effect is negated, plus a cheap, unrestricted slot. The 300 ATK earns nothing here; the score is driven by material fit and deck cost, and it is capped by the absence of any deck, combo, or guide evidence.

Axis scores

Axis Score Evidence
Accessibility 40 Needs to be on the field before its effect matters, and no searcher or starter data exists in the evidence (inferred).
Combo & Conversion 15 Its text converts no card into a board or follow-up; no combo examples record it as a starter or payoff (verified text, no combo data).
Resource Economy 20 No card advantage, refuel, or recovery is described in the text (verified).
Effect & Interaction 40 Redirects an opponent's attack to another monster of yours, a soft battle-phase interaction only (verified text).
Material Utility 60 Level 2 LIGHT Plant is a generic material body, and the body remains usable when the effect is negated (verified stats, inferred use).
Resilience & Flexibility 35 Dies to any removal or negation, and no redundancy or multi-zone use is described (inferred from text).
Deck-Building Efficiency 85 Generic, unrestricted card with no garnet or self-lock cost in the evidence; a 3-copy limit is assumed because no banlist token was supplied (verified absence of restriction, inferred limit).

Calculation

Weight profile: 0.7 Utility (default) + 0.3 Material body. Intrinsic ≈ 44, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: No decks AND no combos (no context): Final = Intrinsic (provisional; Deck = null)

Strengths

  • Generic Level 2 LIGHT Plant body that is usable as material
  • Redirect protects a stronger monster from being attacked (verified text)
  • Generic and unrestricted, so cheap to run

Weaknesses

  • Only a soft battle-phase interaction; no removal, negation, or card advantage
  • Needs to be on the field to matter; no searcher or starter route in the evidence
  • No observed deck or combo usage to confirm a real role

Counters / choke points

  • Removal or destruction effects that target it on the field
  • Negation of its effect, which leaves the body but removes the redirect
  • Attacks that bypass the battle step or avoid being redirected
  • Opponent choosing not to attack

Best use

Utility: battle-phase protection for a stronger monster; Level 2 LIGHT material body.

Evidence & gaps

  • Verified: Text: redirects an opponent's attack to another of your monsters; Stats: Level 2, LIGHT, Plant, ATK 300, DEF 200; Formats: TCG, OCG, MasterDuel, DuelLinks; No archetype; no restriction in text
  • Inferred: Material body use from Level 2 LIGHT Plant fit; Redirect is a soft interaction rather than negation; Low resilience because it is removable on the field
  • Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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