LIGHT
2Dreamsprite
ATK:
300
DEF:
200
View:
2741
When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage.
Dreamsprite — Power Evaluation
Final Score: 44 ± 10 · Confidence: Low
- Intrinsic: 44 · Deck: — · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Dreamsprite's verified text only redirects one opposing attack to another of your monsters, so it does not build a board, generate card advantage, or stop anything from resolving. Its value is a generic Level 2 LIGHT Plant body that remains usable as material even when its effect is negated, plus a cheap, unrestricted slot. The 300 ATK earns nothing here; the score is driven by material fit and deck cost, and it is capped by the absence of any deck, combo, or guide evidence.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Needs to be on the field before its effect matters, and no searcher or starter data exists in the evidence (inferred). |
| Combo & Conversion | 15 | Its text converts no card into a board or follow-up; no combo examples record it as a starter or payoff (verified text, no combo data). |
| Resource Economy | 20 | No card advantage, refuel, or recovery is described in the text (verified). |
| Effect & Interaction | 40 | Redirects an opponent's attack to another monster of yours, a soft battle-phase interaction only (verified text). |
| Material Utility | 60 | Level 2 LIGHT Plant is a generic material body, and the body remains usable when the effect is negated (verified stats, inferred use). |
| Resilience & Flexibility | 35 | Dies to any removal or negation, and no redundancy or multi-zone use is described (inferred from text). |
| Deck-Building Efficiency | 85 | Generic, unrestricted card with no garnet or self-lock cost in the evidence; a 3-copy limit is assumed because no banlist token was supplied (verified absence of restriction, inferred limit). |
Calculation
Weight profile: 0.7 Utility (default) + 0.3 Material body. Intrinsic ≈ 44, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: No decks AND no combos (no context): Final = Intrinsic (provisional; Deck = null)
Strengths
- Generic Level 2 LIGHT Plant body that is usable as material
- Redirect protects a stronger monster from being attacked (verified text)
- Generic and unrestricted, so cheap to run
Weaknesses
- Only a soft battle-phase interaction; no removal, negation, or card advantage
- Needs to be on the field to matter; no searcher or starter route in the evidence
- No observed deck or combo usage to confirm a real role
Counters / choke points
- Removal or destruction effects that target it on the field
- Negation of its effect, which leaves the body but removes the redirect
- Attacks that bypass the battle step or avoid being redirected
- Opponent choosing not to attack
Best use
Utility: battle-phase protection for a stronger monster; Level 2 LIGHT material body.
Evidence & gaps
- Verified: Text: redirects an opponent's attack to another of your monsters; Stats: Level 2, LIGHT, Plant, ATK 300, DEF 200; Formats: TCG, OCG, MasterDuel, DuelLinks; No archetype; no restriction in text
- Inferred: Material body use from Level 2 LIGHT Plant fit; Redirect is a soft interaction rather than negation; Low resilience because it is removable on the field
- Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






