Trap
NormalDragoncarnation
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3718
Target 1 of your banished Dragon-Type monsters; add that target to your hand.
Dragoncarnation — Power Evaluation
Final Score: 46 ± 8 · Confidence: Medium
- Intrinsic: 44.2 · Deck: 47 · Meta: provisional
- Primary role: Recovery/Recursion
Why it scores here
Dragoncarnation is a Normal Trap that returns one banished Dragon-Type monster to hand, so it converts a banished Dragon into one card in hand. It is card-neutral: it spends itself and gains one card, so it adds no real advantage and no board. It earns points for a live, multi-home role in 13 sampled decks (mostly Dragonmaid and Guardragon-adjacent builds with strong partners) and for a cheap single-copy slot. High ATK, rarity, or view count earned nothing.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Set-trap access that needs a banished Dragon-Type target and setup time; live in 13 of 13 sampled decks at 1.15 average copies, with 5 archetypes (observed; the setup condition is inferred from text). |
| Combo & Conversion | 35 | Converts a single banished Dragon into one hand card with no board or extension; no recorded combo boards exist to confirm more (inferred from text). |
| Resource Economy | 50 | One trap spent for one card returned is card-neutral, a net zero rather than a gain (inferred from text). |
| Effect & Interaction | 5 | No opponent interaction, negation, or removal in the description (verified from text). |
| Material Utility | 0 | Not a monster, so it cannot be Material (verified from card type). |
| Resilience & Flexibility | 40 | A face-down Trap is exposed to backrow removal and needs banished Dragons to be useful, though the recovery works across several Dragon homes (inferred). |
| Deck-Building Efficiency | 55 | A single-copy slot with an average of 1.15 copies per deck and mild restriction to Dragon-Type banish lines; top partners co-occur in 53 to 85 percent of decks (observed). |
Calculation
Weight profile: Primary role Recovery/Recursion only (no secondary role blend). Intrinsic ≈ 44.2, Deck ≈ 47, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap single-copy recovery that fits several Dragon-based homes
- Consistent partner co-occurrence with Guardragon and Dragluon lines (observed in deck sample)
Weaknesses
- Card-neutral: spends a trap to gain one card, with no net advantage
- No interaction or board presence
- Requires banished Dragon-Type targets and a set trap
Counters / choke points
- Backrow removal on a set trap
- Opponent's trap-blocking or negation when the recovery matters
Best use
Single-copy recovery of a banished Dragon-Type monster. Decks: Dragonmaid, Guardragon, Dragon Ruler. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: target 1 banished Dragon-Type monster and add it to hand (card text); Trap card type with no monster body (card type)
- Observed: Present in 13 sampled decks, 1.15 average copies, 5 archetypes (deck sample); Top partners co-occur in 53.8 to 84.6 percent of decks (deck sample)
- Inferred: Needs banished Dragon-Type targets and a set-trap setup (from text); Card-neutral resource economy (from text)
- Data gaps: No combos supplied, so combo conversion and starter/payoff roles are text-only inference No guides supplied No usage statistics (StatisticsCard), so archetype inclusion is from the deck sample only No banlist token; assumed 3 copies (unlimited) Sample is 13 decks, a thin deck base






