Detonation Code
Trap Continuous

Detonation Code

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If you control a "Topologic" Link Monster: You can target 1 DARK non-Link Dragon, Machine, or Cyberse monster in your GY; Special Summon it. During the Standby Phase of the next turn after this card was banished from the Spell & Trap Zone: You can Set this card. You can only use each effect of "Detonation Code" once per turn.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
48± 8/ 100
Power Score
Intrinsic 47
Deck 49

Detonation Code — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 46.7 · Deck: 48.8 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Extender

Why it scores here

Detonation Code reliably converts a live Topologic Link monster into one Special Summon from the GY of a DARK non-Link Dragon, Machine, or Cyberse, and its text lets it return to the field from the banished zone, which gives it recursion value across turns. Its score is held down by the Topologic Link condition on the first effect, the absence of any combo evidence, and no opponent interaction. The 10-deck presence and the Absorouter/Rokket partner rates confirm the role is real and practical, but that frequency earns no points on its own.

Axis scores

Axis Score Evidence
Accessibility 40 The GY revival needs a live Topologic Link monster, and only 1 of the 10 sampled decks is labelled Topologic, so the condition is often unmet in practice (verified text; observed deck archetypes).
Combo & Conversion 45 The card yields one body from the GY, but there are no recorded boards, so any conversion beyond that is text-only inference (verified text; inferred).
Resource Economy 55 Returning a GY body and re-setting itself from the banished zone gives repeated value, but no card advantage or searches are recorded (verified text; inferred).
Effect & Interaction 10 The card has no negation, removal, or hand-trap function in its text (verified).
Material Utility 20 The card itself is a Trap and is not a material; the revived monster is the material body, so this axis is low (verified text; inferred).
Resilience & Flexibility 45 As a face-up or set Trap it is exposed to backrow answers, but its banish-and-set route gives it a multi-turn presence (verified text; inferred).
Deck-Building Efficiency 60 It is run as a single copy in 9 of 10 decks with no garnet or lock text, so it is cheap to include (observed; verified text).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 46.7, Deck ≈ 48.8, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Revives a DARK non-Link Dragon, Machine, or Cyberse from the GY, which is a repeatable +1 body
  • Can be set again from the banished zone during a later Standby Phase, so it recurs across turns
  • Present in 10 of 10 sampled decks across 7 archetypes, mostly as a single copy
  • Partner pattern points to a Rokket/Borrel Dragon Link shell (Absorouter and Silverrokket at 100%)

Weaknesses

  • First effect requires a live Topologic Link monster, which the sampled decks rarely show
  • No combo, starter, or material evidence, so conversion value is unmeasured
  • No opponent interaction, negation, or removal in the text
  • The text does not say how the card gets banished from the Spell & Trap Zone; the recursion route depends on that unstated step

Counters / choke points

  • Backrow removal or negation, inferred from its Trap type (not in evidence)
  • Removing or stopping the Topologic Link monster that enables the first effect (inferred from the condition in the text)

Best use

Recovery / recursion trap. Decks: Rokket / Borrel (Dragon Link shell), Topologic. Suggested copies: 1.

Evidence & gaps

  • Verified: First effect: if you control a Topologic Link monster, Special Summon 1 DARK non-Link Dragon, Machine, or Cyberse from your GY (once per turn); Second effect: during the Standby Phase of the turn after it was banished from the Spell & Trap Zone, it can be Set (once per turn)
  • Observed: Appears in 10 of 10 sampled decks, 9 of them as a single copy (average 1.1); Spans 7 archetypes; Absorouter Dragon and Silverrokket Dragon appear in 100% of decks
  • Inferred: Recursion value comes from the banish-and-set loop rather than from any measured card advantage; The first effect is limited in practice by how often a Topologic Link monster is on the field
  • Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No usage statistics (StatisticsCard) for this card legal copies is empty; a 3-copy limit is assumed The banish source that enables the Standby Phase Set is not stated in the card text Topologic Link monsters are not visible among the top partners, so how often the first effect is live is unknown











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