EARTH
4Desert Protector
ATK:
800
DEF:
1000
View:
2798
This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.
Desert Protector — Power Evaluation
Final Score: 39 ± 10 · Confidence: Low
- Intrinsic: 39 · Deck: — · Meta: provisional
- Primary role: Utility
Why it scores here
Desert Protector converts its effect into a single protective redirect: if an Insect you control would be destroyed, it can be destroyed instead, and its DEF rises by 300 per Spell/Trap on the field. Its 800 ATK and 1000 DEF earn no points on their own. The score sits near the middle because the body is a generic Level 4 Earth Insect with no searcher, no archetype, and no deck or combo evidence to show the protection is used in practice.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 30 | No searcher, deck or combo evidence in the pack; it is a Level 4 body that must be drawn or summoned, so access is middling (verified card text, no observed starts). |
| Combo & Conversion | 15 | Does nothing to build a board on its own; it only protects an Insect after one is already on the field (verified text, no combo observations). |
| Resource Economy | 35 | Its redirect trades itself for an Insect that would otherwise die, a card-neutral save with no draw, search or refuel (verified text). |
| Effect & Interaction | 30 | No negation or removal; the protection only applies to the controller's own Insects being destroyed, so it gives little opponent interaction (verified text). |
| Material Utility | 50 | A Level 4 Earth Insect is usable as generic material and keeps that role when its effect is negated, but nothing about it is a premium material (verified stats, inference on use). |
| Resilience & Flexibility | 35 | It dies to any removal or negation and works only while on the field, with no recursion or redundancy (inferred from text). |
| Deck-Building Efficiency | 75 | Common-level body with no garnet, lock or self-restriction, so it is cheap to run where Insects are present (verified text, inference on slot cost). |
Calculation
Weight profile: Utility / no clear role (default); no secondary role blend. Intrinsic ≈ 39, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos; provisional, Deck = null)
Strengths
- Protects Insect-type monsters from destruction by battle or card effects
- Clean, unambiguous text with no garnet or self-lock
- Generic Level 4 Earth Insect body usable as material
Weaknesses
- Only relevant when the deck has Insects on the field
- Has no searcher or recursion and dies to any removal
- Its 800 ATK / 1000 DEF gives no pressure on its own
Counters / choke points
- Removal or negation of the Desert Protector itself before the Insect is destroyed
Best use
Utility: protect a key Insect from destruction in an Insect-heavy deck. Suggested copies: 1.
Evidence & gaps
- Verified: Level 4 EARTH Insect Effect Monster, 800 ATK / 1000 DEF; Gains 300 DEF for each Spell and Trap Card on the field; If an Insect-Type monster you control would be destroyed, you can destroy this card instead; Legal in TCG, OCG, MasterDuel and DuelLinks
- Inferred: Its practical role is protecting an Insect in an Insect-based deck; Its generic Level 4 body gives it modest material value
- Data gaps: no decks supplied, so deck and synergy signals are unavailable no combos supplied, so conversion is text-only inference no guides supplied no archetype membership, so no archetype signal no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard) for this card






