Delta of Invitation
Spell Field

Delta of Invitation

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When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: Medium
53± 8/ 100
Power Score
Intrinsic 50
Deck 55

Delta of Invitation — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 50 · Deck: 55 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Recovery/Recursion

Why it scores here

Delta of Invitation converts a Level 5+ Zombie from the Deck into the GY and can summon a 0/0 Level 5 Zombie token, so its value is as a Zombie-engine enabler and a small body generator, not as a finisher. Its GY effect recurs it once per turn when a monster is added from the GY to hand, which gives it some refuel value. It has no interaction, and its high deck count (400 of 400 sampled decks, 82% in one gameplay) and high ATK-free profile do not earn points: the score reflects what it converts, not how often it is played. Combo evidence is absent, so combo conversion rests on text alone.

Axis scores

Axis Score Evidence
Accessibility 55 Runs in 400 of 400 sampled decks with 2.47 average copies, but it is not searchable and its GY recovery depends on a GY-to-hand monster addition (inference; observed deck frequency, tier observed).
Combo & Conversion 45 Text gives a mill plus a token summon, which is a modest conversion; no combo boards were supplied to confirm starter or payoff roles (inference from text).
Resource Economy 55 Sends one deck monster to the GY as a cost-like effect and can return from the GY to hand, a partial refuel with no net draw (verified from text).
Effect & Interaction 5 No negation, removal, or hand-trap effect in the text (verified from text).
Material Utility 35 The token is a Level 5 DARK Zombie that can serve as material, but the card itself is not material and the token is a 0/0 body (verified from text, inference on use).
Resilience & Flexibility 45 The GY effect gives recovery, but both effects are limited to once per turn and the GY trigger has timing restrictions (verified from text).
Deck-Building Efficiency 70 Single-copy-friendly with no garnet or self-lock, and it is run at 2–3 copies in most decks (observed, tier observed).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 50, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Recurs itself from the GY once per turn when a monster is added from the GY to hand
  • Sends a Level 5+ Zombie from Deck to GY, which supports Zombie-based lines
  • Summons a Level 5 Zombie token when a Zombie is on the field

Weaknesses

  • No negation, removal, or hand-trap effect
  • Its value depends on Zombie monsters and GY-to-hand additions being present
  • Its effects are limited to once per turn each and the GY trigger has timing restrictions

Counters / choke points

  • Generic negation or GY-effect negation stops the GY recursion
  • Opponent GY-hate or Zombie-hate removes the deck-to-GY and token enablers

Best use

Zombie-engine enabler and GY recursion piece. Decks: Eldlich, Eldlich (Golden Land), Vampires, Zombies. Suggested copies: 2.

Evidence & gaps

  • Verified: Mills one Level 5+ Zombie from Deck to GY on activation (card text); Special Summons a Delta Token (Zombie/DARK/Level 5/ATK 0/DEF 0) if a Zombie is on the field (card text); Recurs from the GY to hand when a monster is added from the GY to hand, once per turn (card text); Appears in 400 of 400 sampled decks with an average of 2.47 copies (deck stat)
  • Observed: Dominant partner is Eldlich the Golden Lord at 94% of decks (deck stat); Used across 64 distinct archetypes, mostly Eldlich (deck stat)
  • Inferred: Its primary value is as a Zombie-engine enabler and recursion piece, not as a finisher (inference from text); The token is a generic Level 5 material body (inference from text)
  • Data gaps: no combos supplied; combo conversion is text-only inference no banlist token; assumed 3 copies (unlimited) no average starter count available, so deck resilience is estimated











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