Data Token
ATK:
0
DEF:
0
View:
527
Summoned by the effect of "Link Streamer".
Data Token — Power Evaluation
Final Score: 38 ± 12 · Confidence: Low
- Intrinsic: 38 · Deck: — · Meta: provisional
- Primary role: Material body / Normal
Why it scores here
Data Token is a Level 0 Cyberse token with no effect of its own. Its only text is that it is summoned by the effect of Link Streamer, which is not in the evidence, so its access depends on a card we cannot see. Its value is as a Cyberse body for Link material, and it has no advantage or interaction on its own. Its near-maximal deckbuilding score reflects that tokens take no deck slot, not that the token is strong.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 25 | Only reachable through Link Streamer, a specific second card not present in the evidence, and no decks or combos show it being fetched or summoned (verified text; inference on access). |
| Combo & Conversion | 10 | Its text creates no further board or chain on its own, and no combo examples exist (verified text; no combo evidence). |
| Resource Economy | 30 | It is a free body with no card advantage, recursion or refuel in its text (verified text; inferred as a free body). |
| Effect & Interaction | 0 | It has no effect, so it provides no negation, removal or hand-trap reach (verified text). |
| Material Utility | 40 | Level 0 Cyberse fits Link summons and contributes no levels to Synchro or Xyz, so its material use is narrow but real (inferred from race and level). |
| Resilience & Flexibility | 25 | A token with no protection or redundancy is removed by any generic monster removal (inferred). |
| Deck-Building Efficiency | 100 | Tokens are not deck slots, so running cost is zero; this is structural and does not add power (verified: token frame type). |
Calculation
Weight profile: Primary role Material body / Normal, no secondary role blend. Intrinsic ≈ 38, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos; Deck = null; provisional)
Strengths
- Cyberse race fits Link summons, so it can serve as a Link material body (inferred from race)
- Costs no deck slot and cannot be a dead card in hand (verified: token)
Weaknesses
- No effect of its own, so it converts nothing into advantage or board (verified text)
- Depends on Link Streamer, which is outside the evidence (verified text)
- Level 0 gives no level value for Synchro or Xyz (inferred from level)
- Not a deck card; no decks, combos or guides exist to show practical use (observed: none)
Counters / choke points
- Any generic monster removal, since the token has no protection (inferred)
Best use
Cyberse Link material body generated by Link Streamer.
Evidence & gaps
- Verified: Card type is Token, race Cyberse, level 0 in the evidence; Card text: summoned by the effect of Link Streamer; Frame type token, so it takes no deck slot
- Inferred: Level 0 is useful only as a Link material body and is weak for Synchro and Xyz; It is removed by any generic monster removal since it has no protection; Its access depends on Link Streamer, which the evidence does not include
- Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only Link Streamer card text not in evidence, so the summon route cannot be checked






