Trap
NormalDarkfall
View:
4151
When your opponent Special Summons 2 or more face-up monsters at the same time: Send those monsters to the Graveyard, then send all monsters in the opponent's hand and Deck to the Graveyard that have the same name as the monsters sent to the Graveyard by this effect.
Darkfall — Power Evaluation
Final Score: 45 ± 8 · Confidence: Medium
- Intrinsic: 49 · Deck: 43 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Board breaker
Why it scores here
Darkfall is a set trap that only activates when the opponent Special Summons two or more face-up monsters at the same time. When it does, it sends those monsters to the Graveyard and also sends same-name copies from the opponent's hand and Deck, so one card can convert a multi-summon into a two-for-one or better. Its ATK and DEF are absent and the 4107 view count is not a driver, and the score reflects only the conditional trap effect. Its narrow trigger window and the lack of any combo or guide evidence keep the score in the middle band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | A set trap in the S/T zone with no searcher evidence; it appears in one sampled Traptrix deck (single deck, inferred live when set) (observed). |
| Combo & Conversion | 15 | Reactive only, with zero recorded combo boards, so it builds nothing on its own (inferred from text). |
| Resource Economy | 70 | Sends the opponent's summoned monsters and same-name copies to the GY, a strong card-disadvantage swing for the cost of one trap (verified from card text). |
| Effect & Interaction | 50 | Strong when triggered but conditional on the opponent making a simultaneous multi-summon, so it is situational interaction (verified from card text, inferred on frequency). |
| Material Utility | 0 | Traps cannot be used as material, so the body contributes nothing here (verified from card type). |
| Resilience & Flexibility | 35 | A face-down trap that a single negate or counter-trap can answer, with no redundancy evidence in the sample (inferred). |
| Deck-Building Efficiency | 85 | A cheap normal trap with no garnets or self-locks, playable up to three copies with no banlist token supplied (verified from format list, assumed). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Board breaker. Intrinsic ≈ 49, Deck ≈ 43, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts an opponent's multi-summon into a card-advantage swing via the same-name clause
- Cheap normal trap with no garnets, self-locks, or banlist pressure in the supplied formats
- Clear, unambiguous trigger text with low rules risk
Weaknesses
- Only relevant against simultaneous multi-summons; dead against single summons and most non-summon lines
- Set trap that can be answered by a negate or counter-trap before it resolves
- No combo, guide, or usage-statistics evidence supports a wider role
Counters / choke points
- Opponent avoids simultaneous multi-summons and summons one monster at a time
- Standard trap negation or counter-trap interaction on the set trap
Best use
Removal / multi-summon punisher. Decks: Traptrix (sampled deck, the only archetype in the evidence). Suggested copies: 1.
Evidence & gaps
- Verified: Trap card text: on opponent's simultaneous multi-summon, sends those monsters and same-name hand/Deck copies to the GY; Trap card type with no ATK/DEF and no material role; Listed in TCG, OCG, MasterDuel, and DuelLinks formats
- Observed: Appears in 1 of 1 sampled decks, a Traptrix main-deck copy; Sampled Traptrix deck also runs Raigeki and other Trap Hole-style cards
- Inferred: Set trap is accessible on the field only when set in advance; Effect is situational interaction, triggered only by simultaneous multi-summons; Traptrix synergy is plausible but unconfirmed by combo data
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only single sampled deck — deck synergy and resilience confidence is low






