Crystal Beast Ruby Carbuncle
LIGHT 3

Crystal Beast Ruby Carbuncle

  • Archetype:
  • Crystal Beast

  • ATK:
  • 300

  • DEF:
  • 300

  • View:
  • 4536




When this card is Special Summoned: You can Special Summon as many "Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.




 
 
AI Power Analysis
ExtenderConfidence: Medium
64± 6/ 100
Power Score
Intrinsic 60
Deck 67

Crystal Beast Ruby Carbuncle — Power Evaluation

Final Score: 64 ± 6 · Confidence: Medium

  • Intrinsic: 60.3 · Deck: 66.7 · Meta: provisional
  • Primary role: Extender · Secondary: Recovery/Recursion

Why it scores here

Ruby Carbuncle is a cheap Level 3 Crystal Beast body whose value is extending the archetype: its Special Summon effect pulls other Crystal Beast monsters out of the Spell & Trap Zones, and its own destruction-in-Monster-Zone clause keeps it on the field as a Continuous Spell instead of sending it to the GY. Its 300 ATK and Level 3 Light Fairy body earn nothing on their own. The strong deck presence (400 of 400 sampled decks, 43 archetypes, about 92% co-occurrence with the top Crystal Beast partners) confirms it is a live, practical piece, but the combo sample is thin (3 boards) and none of those boards assign it a starter, searched, or payoff role, so combo_conversion stays moderate.

Axis scores

Axis Score Evidence
Accessibility 70 Runs in 305 of 400 sampled decks and co-occurs with the core Crystal Beast partners at 70% or higher, but the combo data does not show it being searched or started from (observed).
Combo & Conversion 60 Appears in 3 of 3 recorded combos with an average power index of 87, yet has no starter, searched, material, or payoff role in any of them, so its contribution is indirect (observed).
Resource Economy 55 The destruction clause keeps the card on the field as a Continuous Spell rather than losing it, which is a form of recursion, but no card advantage or GY refuel is measured (inferred from text).
Effect & Interaction 10 The card has no negation, removal, or hand-trap effect (verified from text).
Material Utility 50 A generic Level 3 Light body that can serve as Level 3 material, but it leaves the Monster Zone when its destruction clause applies and the evidence has no material-role combos (inferred).
Resilience & Flexibility 70 The Continuous Spell re-placement clause lets the card survive destruction in the Monster Zone and stay useful across turns (verified from text).
Deck-Building Efficiency 75 Runs an average of 1.39 copies per deck, is a cheap archetype body, and has no garnet or lock restriction in the evidence (observed).

Calculation

Weight profile: 0.7 Extender + 0.3 Recovery/Recursion. Intrinsic ≈ 60.3, Deck ≈ 66.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in most sampled Crystal Beast decks, with very high partner co-occurrence
  • Resilient: the destruction clause keeps it on the field as a Continuous Spell
  • Cheap to run, with low copy counts and no garnet or lock restriction

Weaknesses

  • No direct interaction: no negation, removal, or hand-trap effect
  • Its value depends on Crystal Beast monsters being present in the Spell & Trap Zones
  • Thin combo sample (3 boards) and no starter or payoff role observed

Counters / choke points

  • Negate or disrupt the Special Summon effect
  • Remove the Crystal Beast monsters it would pull from the Spell & Trap Zones

Best use

Extender in Crystal Beast engines: summons more Crystal Beast monsters from the Spell & Trap Zones and stays on the field when destroyed. Decks: Crystal Beast, Crystal Beasts, Advanced Crystal Beast. Suggested copies: 1.

Evidence & gaps

  • Verified: Special Summon effect pulls Crystal Beast monsters from the Spell & Trap Zones; Destruction in the Monster Zone places the card face-up as a Continuous Spell; Level 3, LIGHT, Fairy, 300 ATK / 300 DEF; Appears in 400 of 400 sampled decks
  • Observed: Appears in 305 of 400 decks with an average of 1.39 copies per deck; Appears in 3 of 3 recorded combos with average power index 87; Co-occurs with top Crystal Beast partners at 66% to 93%; Guides describe it as a float and search-support piece for the Crystal Beast engine
  • Inferred: Acts as an Extender by keeping the Crystal Beast board going after it is destroyed; Its Level 3 body is a usable but awkward material
  • Data gaps: No banlist token: assumed 3 copies (unlimited) Combo evidence has only 3 boards and assigns no starter or payoff role No dated metagame sample, so meta_power is null











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