Contact
Spell Normal

Contact

  • Archetype:
  • Chrysalis

  • View:
  • 3601




Send all "Chrysalis" monsters you control to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Oct 8, 2026
36± 10/ 100
Power Score
Intrinsic 35
Deck 36

Contact — Power Evaluation

Final Score: 36 ± 10 · Confidence: Medium

  • Intrinsic: 35.4 · Deck: 36 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Utility

Why it scores here

Contact is a Spell whose text only converts Chrysalis monsters already on the field into a Special Summon of a monster named in their text. It has no searcher, no body, and no opponent interaction, so the score rests on conditional combo conversion and a modest resource trade. The deck evidence is thin (2 decks, one copy each) and there are no combo boards, so high partner overlap with Neos and Polymerization does not raise the score.

Axis scores

Axis Score Evidence
Accessibility 30 Only 2 decks run it, it has no searcher in the evidence, and it needs Chrysalis monsters already on the field (inferred from text, no starter role/searched-for role data).
Combo & Conversion 35 The text gives a one-card summon route from a Chrysalis board, but no combo examples or power index exist to show the realistic outcome (inferred).
Resource Economy 40 It sends your Chrysalis monsters to the GY as a cost and returns one summon, which is roughly even with no refuel or draw (verified from text).
Effect & Interaction 5 It has no negation, removal or hand-trap effect in its text (verified).
Material Utility 10 It is a Spell with no body, so it provides no material value (verified from card frame and text).
Resilience & Flexibility 30 It is a single-copy Spell with one route and no redundancy in the evidence, so one spell negation ends it (inferred).
Deck-Building Efficiency 45 It runs 1 copy and is cheap to include, but it is conditional on a Chrysalis board, so it is a mild restriction (inferred from copies per deck and text).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Utility (blended per rubric Step 4). Intrinsic ≈ 35.4, Deck ≈ 36, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts a Chrysalis board into a Special Summon of a monster named in the Chrysalis cards' text, a one-card route when the condition is met
  • Costs only one slot at one copy per deck, so it is cheap to run
  • Appears alongside Neos and Polymerization in 2 decks, which confirms a real but small home

Weaknesses

  • Needs Chrysalis monsters already on the field, so it is dead without them
  • No combo board, searcher or material data shows how often the condition is met
  • Spell with no body, no negation and no recovery

Counters / choke points

  • Generic spell negation, which ends it in the same way it would end any single Spell
  • Removal or a board wipe of the Chrysalis monsters before activation, which removes the condition

Best use

Conditional Special Summon enabler inside a Chrysalis-compatible line. Decks: Heroic. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: sends all Chrysalis monsters you control to the GY and Special Summons 1 monster named in their text from hand or Deck; Frame is Spell with no ATK, DEF or link rating; Runs 1 copy in each of 2 decks
  • Observed: Elemental HERO Neos co-occurs in 2 of 2 decks; Decks are Heroic and one archetype-less deck, a small sample
  • Inferred: The summon route works only when Chrysalis monsters are on the field; Accessibility is low-to-mid because no searcher is evidenced; Generic spell negation is the main interaction risk
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is inferred from 2 decks only no banlist token, assumed 3 copies (unlimited) decks evidence is only 2 decks, so partner overlap is weak











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