Trap
NormalConsolation Prize
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2903
If a monster(s) is sent from the hand to the GY: Target 1 of them; Special Summon it to your field. You can only activate 1 "Consolation Prize" per turn.
Consolation Prize — Power Evaluation
Final Score: 43 ± 12 · Confidence: Medium
- Intrinsic: 44.8 · Deck: 42.5 · Meta: provisional
- Primary role: Extender
Why it scores here
Consolation Prize converts a monster sent from hand to the GY into a Special Summoned body, once per turn, so its value is a single conditional body rather than a board or a card-advantage engine. The score sits in the low-to-mid 40s because the evidence shows only 2 decks, a single copy in each, and zero recorded combo boards, so reliability and conversion are unproven. Its ATK and monster stats are irrelevant here; the card is a Trap and earns nothing from body quality.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Needs a set Trap slot plus a monster sent from hand to the GY on the trigger; no starter role or searched-for role data exists to show it is live in practice (inferred). |
| Combo & Conversion | 40 | Text yields one Special Summon per trigger; no recorded combo boards or power index data show what it builds into (inferred). |
| Resource Economy | 50 | Turns a hand-to-GY send into a body with no card cost stated, roughly even card-wise but a tempo gain (inferred). |
| Effect & Interaction | 10 | No negation, removal or disruption in the text, so this axis is near zero (verified). |
| Material Utility | 10 | The card itself is a Trap and never becomes material; the body it summons is a separate card (verified). |
| Resilience & Flexibility | 40 | Once-per-turn limit and a Trap-zone dependency leave little redundancy; no observed resilience data (inferred). |
| Deck-Building Efficiency | 70 | Single copy in each of 2 decks, no garnet or lock restriction recorded in evidence (observed). |
Calculation
Weight profile: Extender profile applied alone (no secondary role blend). Intrinsic ≈ 44.8, Deck ≈ 42.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts a hand-to-GY send into a Special Summon with no stated cost
- Single-copy slot that fits in both observed decks
Weaknesses
- Once-per-turn limit
- Needs a monster to be sent from hand to the GY
- No recorded combo boards, so conversion is text-only
Best use
Extender: a body from hand-to-GY sends. Decks: Fire King, Railway. Suggested copies: 1.
Evidence & gaps
- Verified: Trigger: monster sent from hand to GY; effect: Special Summon 1 target to your field; once per turn; Card is a Trap, so it never becomes material; Single copy in each of 2 decks
- Observed: Appears in 2 decks (Fire King, Railway), gameplay type 7, 1 copy each; Top partner Infinite Impermanence appears in both decks
- Inferred: Accessibility depends on a free Trap slot and a hand-to-GY send; Resource economy is tempo-positive rather than card-positive
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so inclusion across archetypes is unknown only 2 decks in the sample, so deck synergy and resilience rest on thin data no banlist token; assumed 3 copies (unlimited) no rulings on chained or simultaneous hand-to-GY triggers






