EARTH
4Commander Covington
Archetype:
Machina
ATK:
1000
DEF:
600
View:
3818
You can send 1 face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the GY; Special Summon 1 "Machina Force" from your hand or Deck.
Commander Covington — Power Evaluation
Final Score: 45 ± 6 · Confidence: Medium
- Intrinsic: 43 · Deck: 46 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Commander Covington converts one of three specific face-up Machina monsters (Soldier, Sniper, Defender) into a Special Summon of Machina Force, so its value depends on already having a Machina board. Its 1000 ATK is not scored. The 1000 ATK and Level 4 body are only worth something as material and cost-conversion, and the card earns modest points for being a cheap, generic-looking Level 4 body in a deck where it appears in 9 of 9 sampled decks. It has no combo-board evidence, so its conversion value is text-inferred and capped.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Needs one of three named face-up Machina monsters on the field; live in 9 of 9 sampled decks but no starter or searched evidence exists (observed, inferred). |
| Combo & Conversion | 35 | Its one effect swaps a board body for Machina Force; no recorded board or combo example shows how far that converts (inferred from text, no combo data). |
| Resource Economy | 40 | A 1-for-1 body swap with no draw, refuel, or advantage; the trade is roughly even (verified from text). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap function in its text (verified from text). |
| Material Utility | 55 | Level 4 EARTH Machine body; a usable material for Level 4 summons, which holds even if its effect is negated (inferred from stats and text). |
| Resilience & Flexibility | 30 | A single body that is a valid cost target for opponent removal; it has no recursion or redundancy (inferred from text). |
| Deck-Building Efficiency | 60 | Used 1 to 3 copies per deck (avg 1.67) with no garnet or lock; the cost is the Machina support cards it already needs (observed, verified). |
Calculation
Weight profile: Extender primary; no secondary blend. Intrinsic ≈ 43, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts a Machina board body into Machina Force, which the deck runs as a core partner (100% co-deck rate in the sample)
- Level 4 EARTH Machine body with clean material value
- Low deckbuilding cost: 1 to 3 copies, no garnet
Weaknesses
- Needs one of three specific Machina monsters already face-up, so it does nothing from hand alone
- No card advantage; the swap is roughly even
- Single body with no recursion or redundancy
Counters / choke points
- Board removal or targeted destruction on the three enabling Machina monsters
- Any effect that removes the summoned Machina Force after it arrives
Best use
Mid-game body swap and Level 4 material inside a Machina board. Decks: Machina (archetype 581).
Evidence & gaps
- Verified: Effect text: send 1 face-up Machina Soldier/Sniper/Defender you control to the GY, then Special Summon 1 Machina Force from hand or Deck; Level 4, EARTH, Machine, ATK 1000 / DEF 600; Formats: TCG, OCG, MasterDuel, DuelLinks
- Observed: In 9 sampled decks, 6 of them Machina, with 1 to 3 copies each (avg 1.67); Machina Force, Sniper, Soldier and Defender co-occur in 100% of sampled decks
- Inferred: Accessibility depends on a Machina board being in place; the card is not a hand starter; Level 4 body is usable as material even when its effect is negated; Roughly even resource trade
- Data gaps: No combos supplied: combo conversion is text-only inference No guides supplied No banlist token: assumed 3 copies (unlimited) No usage statistics (StatisticsCard): inclusion % inferred from the 9-deck sample only Machina Force's own text is not in the evidence, so its value as the summon target is unverified






