FIRE
4Command Knight
ATK:
1200
DEF:
1900
View:
3905
All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.
Command Knight — Power Evaluation
Final Score: 56 ± 8 · Confidence: Medium
- Intrinsic: 57 · Deck: 55 · Meta: provisional
- Primary role: Utility · Secondary: Material body, Resilience
Why it scores here
Command Knight is a generic Level 4 Fire Warrior body. Its first effect (+400 ATK to your Warriors) is a stat buff with no card advantage or board-building beyond the stats it adds, and its second effect only stops the opponent's monsters from attacking it while you control another monster, which is a soft protection effect. The 1200 ATK and 1900 DEF do not earn points; the score rests on the card being cheap to run and appearing across 36 archetypes, which is breadth, not intrinsic strength. The score is held back by the absence of combo, guide and ruling evidence.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | A plain Level 4 body with no searcher or summon route in evidence; it is drawable and played in 68 decks across many gameplay types, but no combo starter data exists (inferred). |
| Combo & Conversion | 40 | The text only buffs Warriors and protects itself from attacks; no combo examples or power index data show it converting into a larger board (inferred). |
| Resource Economy | 40 | It is a one-for-one body with no draw, search, banish-refuel or recursion in its text, so it is roughly even at best (verified). |
| Effect & Interaction | 45 | The attack-targeting protection only applies while another monster is controlled, so it is soft interaction at best; no negation or removal (verified). |
| Material Utility | 55 | A Level 4 Fire Warrior body is a usable generic material for Level-4 summons, though it is not a Tuner and no material role data exists (inferred). |
| Resilience & Flexibility | 50 | The attack-target protection and multi-archetype use give some redundancy, but it is a single-zone monster that dies to any removal (inferred). |
| Deck-Building Efficiency | 85 | Run at an average of 1.47 copies with no garnet, lock or self-restriction, and 47 of 68 decks run a single copy (observed). |
Calculation
Weight profile: Utility / no clear role default (no dominant combo role; secondaries not blended in the weights). Intrinsic ≈ 57, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap to run: about 1.47 copies per deck with no garnet or lock cost
- Generic Level 4 body usable across 36 archetypes
- Attack-target protection while you control another monster
Weaknesses
- ATK buff only helps Warrior monsters, so value depends on the deck's Warrior count
- No card advantage or board conversion in the text
- Protection effect requires a second monster on board
Counters / choke points
- Any board wipe or direct removal on the single body
- Opponent ignores the protection effect by attacking after the buff is removed or by using effects instead of attacks
Best use
Utility Warrior body with ATK buff and attack protection. Decks: Warrior-heavy decks (for example Marauding Captain / Obnoxious Celtic Guard shells), Generic side-slot Level 4 body in Dark Magician or Armed Dragon decks. Suggested copies: 1.
Evidence & gaps
- Verified: Level 4 Fire Warrior Effect Monster, 1200 ATK / 1900 DEF from card text; Effect 1: all Warrior monsters you control gain 400 ATK; Effect 2: if you control another monster, opponent's monsters cannot target this card for attacks; Average 1.47 copies per deck; 47 of 68 decks run one copy
- Observed: Played in 68 decks across 36 archetypes; most common with Armed Dragon and Dark Magician (10.3% each); Top partners include Marauding Captain (54.4%) and Obnoxious Celtic Guard (50%)
- Inferred: Accessibility is a plain draw with no searcher; ATK buff is only relevant with Warrior-heavy boards; Material value of a generic Level 4 body
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






