Chewbone
EARTH 3

Chewbone

  • ATK:
  • 300

  • DEF:
  • 300

  • View:
  • 2491




FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100/DEF 300) to your opponent's field in Defense Position.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 8, 2026
43± 8/ 100
Power Score
Intrinsic 45
Deck 42

Chewbone — Power Evaluation

Final Score: 43 ± 8 · Confidence: Medium

  • Intrinsic: 45 · Deck: 42 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Chewbone's score comes almost entirely from being a cheap, generic Level 3 Zombie body that five archetypes run two copies of. Its only effect is a FLIP that hands the opponent three Level 1 tokens, which gives the opponent material and zone presence rather than advantage for the owner, so it earns no conversion or interaction points. No searcher, starter, or combo evidence exists, so accessibility is capped, and the 300 ATK / 300 DEF stats earn nothing.

Axis scores

Axis Score Evidence
Accessibility 35 No searcher or starter evidence and no combo appearances; it is run as a body in 5 of 5 sampled decks at 2 copies each (observed, with the route to hand inferred).
Combo & Conversion 15 Its FLIP effect only puts three opponent-side Level 1 tokens on the field, and there are zero recorded boards containing it (verified from text; combo absence observed).
Resource Economy 10 No draw, search, or recursion; the effect gives the opponent bodies at no return to the owner (verified from text).
Effect & Interaction 10 The effect is not interaction and is not a negation, removal, or floodgate (verified from text).
Material Utility 50 A Level 3 Zombie body that remains usable as material when the FLIP is not used or the card is negated (inferred from stats and the text).
Resilience & Flexibility 30 A single 300 DEF body with no redundancy or recovery; its effect fires only on flip (inferred from text).
Deck-Building Efficiency 75 Two copies in each deck with no garnet, lock, or restriction, so it is cheap to run (observed from deck evidence).

Calculation

Weight profile: Primary role Material body; single role, no secondary blend. Intrinsic ≈ 45, Deck ≈ 42, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 3 Zombie body that stays usable as material even when its FLIP is not used
  • Cheap to run: 2 copies per deck, no garnet or lock
  • Appears across 5 distinct archetypes in the sample, so it is portable between homes

Weaknesses

  • FLIP gives the opponent three Level 1 tokens, which feeds their material and zones rather than the owner's
  • No searcher, starter, or recorded combo evidence
  • 300 ATK / 300 DEF with no protection or redundancy

Counters / choke points

  • No counter evidence supplied in the evidence pack; no counter-based score adjustment made

Best use

Material body. Decks: Lightsworn, Cyber Dragon, Blackwings, Armed Dragon, Ally of Justice. Suggested copies: 2.

Evidence & gaps

  • Verified: FLIP effect: Special Summon 3 Chewbone Jr. Tokens (Level 1, ATK 100, DEF 300) to the opponent's field in Defense Position; Level 3 Zombie EARTH effect monster, 300 ATK / 300 DEF; Present in 5 of 5 sampled decks at 2 copies each, across 5 distinct archetypes
  • Observed: Zero recorded combo boards contain the card; Partner list is the same 5 decks shared across all partners, so it reflects deck co-occurrence only
  • Inferred: Usable as a Level 3 material body when the FLIP is not used; Material value shrinks the score's upside because the FLIP feeds the opponent
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the 5-deck sample only no rulings supplied for the FLIP interaction with tokens











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