Trap
ContinuousCanopic Protector
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Once per Chain, when your opponent activates a card or effect: You can Special Summon 1 "Horus" monster from your hand or GY, but for the rest of this turn, you cannot Special Summon monsters with the same original name by the effect of "Canopic Protector". If this card is sent from the hand or field to the GY: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Canopic Protector" once per turn.
Canopic Protector — Power Evaluation
Final Score: 51 ± 8 · Confidence: Medium
- Intrinsic: 51 · Deck: 54 · Meta: provisional
- Primary role: Combo enabler · Secondary: Recovery/Recursion
Why it scores here
Canopic Protector is a response-window enabler: on each opponent activation it can Special Summon one Horus monster from hand or GY, and from the GY it can be Set again, which gives it some recursion. Its score comes mostly from the Horus engine it feeds, and the 400/400 deck inclusion mainly confirms that it is reliably run in that shell. It has no negation or removal, and it cannot be material, so its raw interaction and material scores are low. Deck inclusion and 1.45 average copies do not raise the score on their own; they only confirm that it is accessible and cheap to run.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Present in 400 of 400 sampled decks at 1.45 average copies, mostly in the Horus archetype (47.2%), but no combo or starter data confirms how often it is live in hand (observed; the set-from-GY route is inferred from text). |
| Combo & Conversion | 50 | The card's text converts one response into one Horus body, which is a fair board add but not a one-card-to-full-board line; combo data has zero recorded boards (inferred from text). |
| Resource Economy | 50 | Summoning from hand or GY gives a body without spending a card from the opponent's side, and the GY-to-Set clause gives a limited return; no net card-advantage data exists (inferred from text). |
| Effect & Interaction | 25 | The card provides no negation, removal or disruption of its own; it only enables a Special Summon in response to an activation (verified from text). |
| Material Utility | 10 | The card is a Trap and cannot serve as material; its value is in the Horus monster it summons, which is outside this card's own material profile (verified from text). |
| Resilience & Flexibility | 50 | Its GY-to-Set recursion gives some second use, but the Set position and the banish-on-leave clause leave it exposed to ordinary trap removal and to the same-name Special Summon restriction (inferred from text). |
| Deck-Building Efficiency | 75 | It is a single low-cost trap with no garnet or lock, and 1.45 average copies with a three-copy assumed limit makes it cheap to run (verified from decks and banlist assumption). |
Calculation
Weight profile: 0.7 Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 51, Deck ≈ 54, Meta = provisional. Modifiers: Same-name Special Summon restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Gives a Special Summon from hand or GY in response to an opponent activation, which is a live response window
- Can be Set again from the GY, giving a second use
- Cheap to run, with 1.45 average copies and a 3-copy assumed limit
Weaknesses
- No negation, removal or disruption of its own
- Cannot be used as material and does nothing as a body
- Depends on the Horus archetype, which is 47.2% of the sample, so generic value is limited
- Once-per-chain, once-per-turn, same-name restriction and banish-on-leave wording make the timing fiddly
Counters / choke points
- Ordinary trap removal or destruction while it is Set
- Negation of the activation it needs to respond to
- Opponent plays that avoid giving a response window
Best use
Response-window enabler that feeds Horus monsters from hand or GY, with GY recursion. Decks: Horus. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: once per chain on opponent activation, Special Summon one Horus monster from hand or GY; Card text: Set from hand or field to GY, banished when it leaves the field, once per turn; Card text: cannot Special Summon same original name monsters for the rest of the turn; Card is a Trap with no negation or removal wording; 400 of 400 sampled decks run it, average 1.45 copies
- Observed: Horus archetype is 47.2% of sampled decks; Top partners are Horus cards (Imsety 100%, King's Sarcophagus 100%); Four guides mention Horus deck strategy, with no card-specific tactic recorded
- Inferred: Response-window value is real but depends on the opponent activating something; GY-to-Set recursion gives a limited second use; Accessibility is high because the card is run in nearly every sampled deck
- Data gaps: No combos supplied: combo conversion is text-only inference No banlist token: assumed 3 copies (unlimited) No usage statistics (StatisticsCard): archetype inclusion inferred from the deck sample only No starter or searcher data: accessibility percentages come from deck sample only






