Burning Draw
Spell Normal

Burning Draw

  • Archetype:
  • Salamangreat

  • View:
  • 5312




(This card is always treated as a "Salamangreat" card.) If your opponent controls more cards than you do: Target 1 Link Monster your opponent controls; draw cards equal to its Link Rating. You can only activate 1 "Burning Draw" per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except FIRE monsters.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
49± 8/ 100
Power Score
Intrinsic 48
Deck 49

Burning Draw — Power Evaluation

Final Score: 49 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 49 · Meta: provisional
  • Primary role: Utility · Secondary: Extender

Why it scores here

Burning Draw is a conditional draw spell: it needs the opponent to control more cards than you, then it targets one opposing Link monster and draws cards equal to that monster's Link Rating. Its value is card advantage (resource_economy), not board presence, and it applies no removal or negation, so effect_interaction stays low. Its high deck count (335 decks, 36 archetypes) and strong partner list confirm it is a practical, live card, but that frequency does not raise the score: no combo data exists to show it converting into a board, and its once-per-turn limit and the summon restriction on non-FIRE monsters cap its flexibility.

Axis scores

Axis Score Evidence
Accessibility 55 Live in 335 of the sampled decks at an average of 1.87 copies, but its activation depends on a board condition (opponent has more cards and controls a Link monster), so access is conditional (observed).
Combo & Conversion 35 The text converts into 1 to 3 draws, depending on the targeted Link Rating, with no board-building step; there are zero recorded combos, so this is text-only inference (inferred).
Resource Economy 70 Repeated card advantage from a draw equal to the target's Link Rating, with no cost paid beyond the card itself; the conditional trigger limits how often it fires (verified).
Effect & Interaction 15 Targets an opposing Link monster but does not destroy, negate, or disrupt it; the only interaction is card draw (verified).
Material Utility 10 A spell with no body, so it cannot serve as material or a level or attribute provider (verified).
Resilience & Flexibility 40 A draw effect that a draw-responding hand trap such as Ash Blossom could answer; the once-per-turn limit and summon restriction add friction (inferred).
Deck-Building Efficiency 65 A single slot playable across TCG, OCG and Master Duel, with a mild summon restriction that FIRE-heavy Salamangreat lists mostly avoid (observed).

Calculation

Weight profile: 0.7 Utility + 0.3 Extender. Intrinsic ≈ 48, Deck ≈ 49, Meta = provisional. Modifiers: Summon restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Draws 1 to 3 cards from a single Spell, scaling with the targeted Link Rating
  • Live in 335 sampled decks across 36 archetypes
  • Clean, splashable single-copy slot with no garnet or brick cost

Weaknesses

  • Conditional: needs the opponent to control more cards and at least one Link monster
  • Once-per-turn limit
  • Blocks non-FIRE Normal and Special Summons on the activation turn

Counters / choke points

  • Ash Blossom & Joyous Spring (draw-response hand trap)
  • Board state where the opponent controls no more cards than you

Best use

Conditional card draw when the opponent is ahead on cards and has a Link monster. Decks: Salamangreat, Tenpai Dragon, Dragon Link, Rokket. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: conditional draw equal to the targeted Link monster's Link Rating, once per turn, with a summon restriction on non-FIRE monsters; 335 decks run it, 75.8% in gameplay type 7 and 19.7% in type 4; Top partners include Called by the Grave (75.2%) and Ash Blossom & Joyous Spring (69.9%)
  • Observed: Average 1.87 copies per deck, with a 1 to 3 copy distribution; Spread across 36 archetypes, with Salamangreat (19.7%) and Tenpai Dragon as the largest homes; Guide 812 describes Salamangreat as cheap and stable
  • Inferred: Draw count is 1 to 3 cards in practice, based on typical Link Ratings; A draw-responding hand trap such as Ash Blossom can answer it; Its role is card advantage rather than board conversion, based on text alone
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, so 3 copies is assumed legal no usage statistics (StatisticsCard), so inclusion is inferred from the deck sample only no official rulings supplied for the Link Rating draw or the summon restriction interaction no Link Rating distribution for the opposing Link monsters, so the draw count is an estimate











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