Bujinunity
Spell Normal

Bujinunity

  • Archetype:
  • Bujin

  • View:
  • 3156




If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 8, 2026
39± 8/ 100
Power Score
Intrinsic 40
Deck 38

Bujinunity — Power Evaluation

Final Score: 39 ± 8 · Confidence: Medium

  • Intrinsic: 40 · Deck: 38 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Recovery/Recursion

Why it scores here

Bujinunity is a conditional Bujin-only tutor: it needs an empty field, at least one other card in hand, and it sends the whole hand to the Graveyard before it can add up to 3 different-name Bujin Beast-Warrior monsters, once per turn. Its value is real but gated, so the score reflects a Searcher whose access and resource cost are both restrictive. The single deck sample and absent combo data keep the score in the middle band; the 1-deck, 100% Bujin homing confirms it is played in its own archetype and not an intrinsically strong card. Nothing in the evidence (ATK, rarity, popularity) contributed to the score.

Axis scores

Axis Score Evidence
Accessibility 52 Live as a spell from hand, but gated by an empty field and a non-empty hand; the single deck sample shows it runs in Bujin (inferred from text; no starter role or searched-for role data) (inferred).
Combo & Conversion 45 Up to 3 Bujin Beast-Warriors with different names are added to hand, but no recorded boards show what those bodies convert into (inferred from text; combo data total 0).
Resource Economy 48 Sends the whole hand to the Graveyard as a cost and adds up to 3 cards back, so net advantage depends on hand size; Graveyard shuffle gives no card gain (verified text, net value inferred).
Effect & Interaction 5 No negation, removal, or disruption on this card (verified from text).
Material Utility 10 A Spell Card that is never Material, so it contributes no body value (verified from card type).
Resilience & Flexibility 30 Easily stopped by a field or hand-count mismatch, and the once-per-turn limit and empty-field gate leave little slack; no interaction data exists (inferred from text).
Deck-Building Efficiency 35 Archetype-locked to Bujin Beast-Warriors and dead outside the archetype, with a hand-dump cost to plan around; no garnet or brick data is supplied (inferred from text and deck evidence).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 40, Deck ≈ 38, Meta = provisional. Modifiers: Archetype-locked and conditionally gated (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Adds up to 3 different-name Bujin Beast-Warriors to hand in one activation
  • Also recycles Bujin Beast-Warriors from the Graveyard back into the Deck, so the monster pool stays usable
  • Live from hand when the gate is met, and only Bujin decks need it

Weaknesses

  • Needs an empty field and at least one other card in hand, so it is often blocked mid-duel
  • Sends the whole hand to the Graveyard, a heavy cost when the hand is large
  • Once per turn, and dead outside Bujin

Counters / choke points

  • Field-presence or hand-count mismatch stops it before it resolves
  • Opponent interaction on the spell itself (no specific negation evidence supplied)

Best use

Conditional Bujin tutor and Graveyard recycler. Decks: Bujin. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: conditional search of up to 3 different-name Bujin Beast-Warrior monsters after sending the entire hand to the Graveyard; Spell Card, Bujin archetype, once per turn; Appears in 1 of 1 sampled decks, all Bujin
  • Observed: Top partners are all Bujin cards (single-deck sample)
  • Inferred: Searcher primary role from text; Recovery secondary from GY shuffle; Accessibility and resource scores from gate conditions and hand-dump cost
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is inferred from one deck no banlist token, assumed 3 copies (unlimited) no rulings supplied for the empty-field and hand-count conditions











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