Spell
NormalBujinunity
Archetype:
Bujin
View:
3156
If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn.
Bujinunity — Power Evaluation
Final Score: 39 ± 8 · Confidence: Medium
- Intrinsic: 40 · Deck: 38 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Recovery/Recursion
Why it scores here
Bujinunity is a conditional Bujin-only tutor: it needs an empty field, at least one other card in hand, and it sends the whole hand to the Graveyard before it can add up to 3 different-name Bujin Beast-Warrior monsters, once per turn. Its value is real but gated, so the score reflects a Searcher whose access and resource cost are both restrictive. The single deck sample and absent combo data keep the score in the middle band; the 1-deck, 100% Bujin homing confirms it is played in its own archetype and not an intrinsically strong card. Nothing in the evidence (ATK, rarity, popularity) contributed to the score.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 52 | Live as a spell from hand, but gated by an empty field and a non-empty hand; the single deck sample shows it runs in Bujin (inferred from text; no starter role or searched-for role data) (inferred). |
| Combo & Conversion | 45 | Up to 3 Bujin Beast-Warriors with different names are added to hand, but no recorded boards show what those bodies convert into (inferred from text; combo data total 0). |
| Resource Economy | 48 | Sends the whole hand to the Graveyard as a cost and adds up to 3 cards back, so net advantage depends on hand size; Graveyard shuffle gives no card gain (verified text, net value inferred). |
| Effect & Interaction | 5 | No negation, removal, or disruption on this card (verified from text). |
| Material Utility | 10 | A Spell Card that is never Material, so it contributes no body value (verified from card type). |
| Resilience & Flexibility | 30 | Easily stopped by a field or hand-count mismatch, and the once-per-turn limit and empty-field gate leave little slack; no interaction data exists (inferred from text). |
| Deck-Building Efficiency | 35 | Archetype-locked to Bujin Beast-Warriors and dead outside the archetype, with a hand-dump cost to plan around; no garnet or brick data is supplied (inferred from text and deck evidence). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 40, Deck ≈ 38, Meta = provisional. Modifiers: Archetype-locked and conditionally gated (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Adds up to 3 different-name Bujin Beast-Warriors to hand in one activation
- Also recycles Bujin Beast-Warriors from the Graveyard back into the Deck, so the monster pool stays usable
- Live from hand when the gate is met, and only Bujin decks need it
Weaknesses
- Needs an empty field and at least one other card in hand, so it is often blocked mid-duel
- Sends the whole hand to the Graveyard, a heavy cost when the hand is large
- Once per turn, and dead outside Bujin
Counters / choke points
- Field-presence or hand-count mismatch stops it before it resolves
- Opponent interaction on the spell itself (no specific negation evidence supplied)
Best use
Conditional Bujin tutor and Graveyard recycler. Decks: Bujin. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: conditional search of up to 3 different-name Bujin Beast-Warrior monsters after sending the entire hand to the Graveyard; Spell Card, Bujin archetype, once per turn; Appears in 1 of 1 sampled decks, all Bujin
- Observed: Top partners are all Bujin cards (single-deck sample)
- Inferred: Searcher primary role from text; Recovery secondary from GY shuffle; Accessibility and resource scores from gate conditions and hand-dump cost
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is inferred from one deck no banlist token, assumed 3 copies (unlimited) no rulings supplied for the empty-field and hand-count conditions






