WATER
6Bitelon
ATK:
2400
DEF:
1000
View:
2510
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Bitelon — Power Evaluation
Final Score: 39 ± 10 · Confidence: Low
- Intrinsic: 39 · Deck: — · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Bitelon's only effect converts its 2400 ATK into Battle Damage, and only when it attacks a Defense Position monster with lower DEF. That is a narrow, battle-step-only payoff with no card advantage, no interaction, and no recorded deck or combo role. The 2400 ATK and 1000 DEF earned no points by themselves; the score comes from a clean Level 6 WATER Reptile body that stays usable as material and is cheap to run, with no archetype or search route to add weight.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Level 6 body is castable in hand, but no searcher, archetype, or recorded starter role exists in the evidence (inferred). |
| Combo & Conversion | 25 | Text only converts attack into battle damage against Defense Position monsters, and no combo boards are recorded (inferred). |
| Resource Economy | 35 | No draw, search, or refuel text; battle damage is not card advantage (verified). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap text; the effect only works on the attack step (verified). |
| Material Utility | 55 | Level 6 WATER Reptile is a generic material body, but no material role stats are recorded (inferred). |
| Resilience & Flexibility | 30 | One battle-step effect that any removal or a Defense Position blocker shuts off; no redundancy (inferred). |
| Deck-Building Efficiency | 75 | Single generic body with no garnet or lock restriction, and copies are unlimited by default (verified). |
Calculation
Weight profile: Utility / no clear role default weights; no secondary blend applied; Final = Intrinsic (no decks or combos). Intrinsic ≈ 39, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (provisional; no decks or combos supplied, Deck = null)
Strengths
- Clean, unambiguous battle-damage text with no fiddly timing
- Level 6 WATER body usable as a generic material
- Single generic body with no garnet or lock cost
Weaknesses
- Effect only works in the battle step against lower-DEF Defense Position monsters
- No search, draw, recursion, or interaction
- No recorded deck, combo, or guide presence to confirm a practical role
Counters / choke points
- Any removal or card effect that negates the body
- Face-up Attack Position or high-DEF Defense Position blockers that stop the battle-damage effect
Best use
Generic beater or Level 6 material body in a deck that wants a plain 2400-ATK attacker. Suggested copies: 1.
Evidence & gaps
- Verified: Battle-damage effect text: attack against a Defense Position monster with DEF below ATK inflicts the difference; Level 6 WATER Reptile, 2400 ATK / 1000 DEF; No garnet, lock, or copy-limit restriction in the evidence
- Inferred: Accessible as a generic body with no recorded searcher route; Limited practical role because the effect is battle-step-only and no deck or combo evidence exists
- Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no rulings or FAQ supplied for the battle-damage effect






