WIND
4Birdface
Archetype:
Harpie
ATK:
1600
DEF:
1600
View:
3593
When this card is destroyed by battle and sent to the GY: You can add 1 "Harpie Lady" from your Deck to your hand.
Birdface — Power Evaluation
Final Score: 50 ± 8 · Confidence: Medium
- Intrinsic: 49 · Deck: 50 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Material body
Why it scores here
Birdface is a Level 4 WIND Winged Beast that, when destroyed by battle and sent to the GY, adds one Harpie Lady from the Deck to hand. Its value is a conditional, GY-triggered search of a Harpie starter, so it converts a battle loss into one card of advantage, and the trigger needs the battle destruction to happen first. Its 1600 ATK and Level 4 body earn only the modest material-utility credit, not the score. The 21-deck sample shows real use across six archetypes and a strong Harpie partner set, but no combo data confirms a starter or payoff role, so the score stays near the middle of the range.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | The card is not a starter and is only reachable after a battle destruction, while the Harpie decks it appears in (avg 1.9 copies) suggest a live but conditional route (inferred). |
| Combo & Conversion | 30 | No combo boards were supplied (total combos 0), so its conversion is text-only: one Harpie Lady search after a trigger, which does not build a board by itself (inferred). |
| Resource Economy | 55 | The search is a one-for-one card gain on its trigger, so it refunds the body that was destroyed without repeated advantage (inferred from text). |
| Effect & Interaction | 5 | The text gives the opponent no removal, negation or lock, so interaction is effectively absent (verified). |
| Material Utility | 50 | A Level 4 WIND Winged Beast is a generic material body, and the GY effect still works after the body is used as material, though a battle destruction is needed first (inferred from text and level). |
| Resilience & Flexibility | 35 | The trigger lives only in the GY and depends on a specific battle outcome, so a single negation would end it and it has no multi-zone or multi-turn presence (inferred). |
| Deck-Building Efficiency | 70 | It is a single-copy-friendly Level 4 body with no garnet or lock cost, and the observed average of 1.9 copies per deck shows it fits without strain (observed, 21 decks). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Material body/Normal blend. Intrinsic ≈ 49, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts a battle-destroyed body into a Harpie Lady search with no extra setup
- Generic Level 4 WIND body usable as material even when its effect is negated
- Cheap to run at 1 to 3 copies with no garnet or lock cost
- Present in six archetypes and co-occurs with several Harpie staples (observed in 21 decks)
Weaknesses
- Its search needs a battle destruction first, which is a fiddly and conditional trigger
- No opponent interaction at all
- Single GY-only effect with no redundancy if negated
- No combo evidence that it starts or finishes a winning line
Counters / choke points
- Negation of the GY trigger (inferred from text)
- Board or GY interaction that stops battle destruction from occurring
Best use
Searcher/Tutor (conditional GY search of Harpie Lady). Decks: Harpie.
Evidence & gaps
- Verified: Level 4 WIND Winged Beast, ATK 1600 / DEF 1600, Harpie archetype (card); Effect: when destroyed by battle and sent to GY, add 1 Harpie Lady from Deck to hand (card text); Appears in 21 decks across 6 archetypes; top partner Elegant Egotist in 95.2% (deck data)
- Observed: Average 1.9 copies per deck, 11 of 21 decks run one copy (deck data); Gameplay distribution: 47.6% gameplay type 7, 28.6% type 10 (deck data); No combo appearances recorded (combo data)
- Inferred: Search route is conditional on a battle destruction, so the card is only accessible after a battle loss; Body remains a usable Level 4 material when its GY effect is negated; Searched Harpie Lady is the realistic benefit, so the card's value depends on that starter
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies are assumed legal no usage statistics (StatisticsCard), so archetype inclusion is inferred from the 21-deck sample only no average starter count when present, so deck resilience is estimated from archetype spread






