EARTH
2Basic Insect
ATK:
500
DEF:
700
View:
1942
Usually found traveling in swarms, this creature's ideal environment is the forest.
Basic Insect — Power Evaluation
Final Score: 52 ± 8 · Confidence: Medium
- Intrinsic: 55 · Deck: 50 · Meta: provisional
- Primary role: Material body / Normal
Why it scores here
Basic Insect has no effect text (its description is flavor only), so its value is as a plain Level 2 Earth Insect body. The score comes from being a clean Level 2 material that still works when nothing else is needed, plus a near-free slot cost, not from its 500 ATK. Its 8-deck presence across four archetypes at 3 copies each shows it is a consistently run body, but no combo evidence confirms any structural role, so the score stays in the low-to-mid range.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | It is a vanilla normal with no search or draw route in the evidence, so it is only live when drawn. It is run at 3 copies in 8 of 8 sampled decks across 4 archetypes, which shows it is reachable in practice (observed). |
| Combo & Conversion | 20 | No combos are recorded and the text has no effect, so it converts into one 500-ATK body at most (inferred from text; no combo evidence). |
| Resource Economy | 25 | Nothing in the text returns cards or draws. It is a 1-for-1 body at best, which is roughly even at a card-advantage level (verified from text). |
| Effect & Interaction | 0 | The card has no effect, so it provides no negation, removal or hand-trap function (verified from text). |
| Material Utility | 65 | Level 2 Earth Insect is a clean generic material, and it keeps its material value because it has no effect to negate (inferred from level/attribute/race; the Level 2 fit is not confirmed by combo data). |
| Resilience & Flexibility | 40 | With no effect there is nothing for an opponent to negate, but there is also no recovery or multi-zone value. It is a body that either survives on the field or is lost (inferred from text). |
| Deck-Building Efficiency | 80 | It is a cheap, splashable 3-copy filler with no garnet, lock or brick cost, but it occupies a slot that could hold a stronger card (observed from 3 copies in every sampled deck; slot cost is inferred). |
Calculation
Weight profile: Primary role Material body / Normal; no secondary role (single weight profile, no 0.7/0.3 blend). Intrinsic ≈ 55, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, meta unknown)
Strengths
- Clean Level 2 Earth Insect material with no effect to negate
- Near-free to run; no garnet, lock or brick cost
- Present at 3 copies across 4 archetypes in the sample
Weaknesses
- No effect, so no search, draw, removal or negation function
- No combo evidence of a structural role
- Low card advantage; a body that trades 1-for-1 at best
Best use
Level 2 Earth material body in Xyz/Synchro lines (inferred; no combo evidence). Decks: Greed, Dark Magician, Ninja, Beetrooper. Suggested copies: 3.
Evidence & gaps
- Verified: No effect text; description is flavor only; Level 2, Earth, Insect, 500/700 normal monster; Legal in TCG, OCG and MasterDuel
- Observed: Present in 8 of 8 sampled decks at 3 copies each; Spread across 4 archetypes at 25% each; Top partners are high-frequency staples, not evidence of a specific combo
- Inferred: Clean generic material for Level 2 Xyz/Synchro lines; Low card advantage and roughly 1-for-1 trade value; Sits in slots that could hold stronger cards
- Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard); inclusion inferred from 8-deck sample only no banlist token; assumed 3 copies (unlimited)






