Trap
NormalAvalon
Archetype:
Noble Knight
View:
3087
Target 5 "Noble Knight" monsters in your Graveyard, including at least 1 "Artorigus" monster and at least 1 "Laundsallyn" monster; banish those targets, and if you do, destroy all cards on the field.
Avalon — Power Evaluation
Final Score: 49 ± 6 · Confidence: Medium
- Intrinsic: 48 · Deck: 49 · Meta: provisional
- Primary role: Board breaker
Why it scores here
Avalon is a set Trap that converts a graveyard full of Noble Knight monsters into a full-board wipe: it banishes five of them (including Artorigus and Laundsallyn) and destroys every card on the field. That wipe is its real value, but it is symmetric, so it also clears the player's own board, and the 5-monster graveyard cost is steep. The card is run in all 10 sampled decks alongside Noble Knight staples, which confirms it is a playable part of that shell rather than a stronger card in general. Its high-impact effect earns the interaction score; the archetype lock and graveyard cost keep the total in the middle band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Needs five Noble Knight monsters in the GY including Artorigus and Laundsallyn, so it is live only once the GY is stocked; it is present in 10 of 10 sampled decks (observed), with the access route inferred from text. |
| Combo & Conversion | 45 | The text converts five GY monsters into a full field wipe, but no combo boards are recorded, so the conversion value is text-only inference. |
| Resource Economy | 30 | It spends five GY monsters for a one-card effect and destroys both players' cards, giving negative net card advantage (verified from text). |
| Effect & Interaction | 62 | Destroying every field card is a strong, hard-to-play-around board reset, though it is symmetric and can be negated by a response (verified from text, inferred for the response). |
| Material Utility | 10 | It is a Trap with no material or level value, so this axis is near zero (verified from card type). |
| Resilience & Flexibility | 35 | A set backrow card that needs a stocked GY and can be negated before resolution; no redundancy beyond a single copy (inferred). |
| Deck-Building Efficiency | 40 | Single-copy slot tied to the Noble Knight archetype, with one copy per deck and no garnets (observed in deck sample, restriction inferred). |
Calculation
Weight profile: Board breaker / Going-second profile, single role, no secondary blend. Intrinsic ≈ 48, Deck ≈ 49, Meta = provisional. Modifiers: Archetype-locked GY cost (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Full-board wipe that clears multiple opposing cards at once
- Set Trap, so it can sit in the backrow until the GY is ready
Weaknesses
- Requires five specific Noble Knight monsters in the GY, including Artorigus and Laundsallyn
- Destroys the player's own field cards as well
- Net card disadvantage from banishing five monsters for one effect
Counters / choke points
- Negation of the Trap before it resolves
- Opponent keeping a minimal board to limit the value of the destruction
Best use
Board breaker in a Noble Knight GY-stocked shell. Decks: Noble Knight, Infernoble Knight. Suggested copies: 1.
Evidence & gaps
- Verified: Trap card text: target 5 Noble Knight monsters in the GY including at least 1 Artorigus and at least 1 Laundsallyn, banish them, then destroy all cards on the field; Run as a single copy in 10 of 10 sampled decks
- Observed: Present in all 10 sampled decks, with the strongest co-occurrence with Noble Arms and Noble Knight support cards
- Inferred: The GY requirement makes it live only in a stocked Noble Knight shell; The symmetric wipe is a board reset rather than one-sided removal; A response negation is the main way to blank it
- Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from deck sample only






