EARTH
4Assault Sentinel
ATK:
1600
DEF:
800
View:
4133
You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
Assault Sentinel — Power Evaluation
Final Score: 51 ± 6 · Confidence: Medium
- Intrinsic: 52.5 · Deck: 54 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender
Why it scores here
Assault Sentinel converts its own Tribute into one Special Summon of an Assault Mode monster from hand or Deck, which is a real body-for-card tempo play inside the Assault Mode shell. Its value depends on that shell: 92.3% of its recorded decks also run Assault Mode Activate, and it has no recorded combo appearances, so the combo score rests on card text and deck co-occurrence rather than observed boards. Its ATK of 1600 and its Level 4 body earn no points by themselves; the score comes from the summon effect and the generic Level 4 material fit. The reveal-and-change effect is a soft, self-targeted utility with no opponent interaction, so it adds little to the score.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Level 4 Effect Monster played in 363 of the sampled decks at an average of 2.05 copies, but it does not search itself and its value needs an Assault Mode monster to summon (verified text, deck stat; no starter role data). |
| Combo & Conversion | 55 | Tribute plus a hand/Deck Special Summon of an Assault Mode monster gives a one-card-to-body conversion, but zero recorded combos means this is text-only inference (inferred). |
| Resource Economy | 35 | Tributing itself costs the card and the summon returns one body from hand or Deck, so net card advantage is roughly zero (verified text, inferred). |
| Effect & Interaction | 20 | Its only effects act on its own side (summoning and changing a face-up monster you control), so there is no opponent disruption (verified text). |
| Material Utility | 55 | A Level 4 EARTH Beast-Warrior is a clean generic material and Tribute fodder, and its effects can be negated without losing the body (verified text, inferred). |
| Resilience & Flexibility | 40 | Each effect is once per turn and depends on this card being on the field or in hand, so one targeted negate or removal ends most of its value (inferred from text). |
| Deck-Building Efficiency | 55 | Three copies is the mode and it fits a dedicated Assault Mode build, but it forces the Extra Deck lock and Assault Mode commitment (observed copies distribution 1:137, 2:71, 3:155; inferred restriction). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Extender. Intrinsic ≈ 52.5, Deck ≈ 54, Meta = provisional. Modifiers: Self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck (+ modifiers)
Strengths
- Converts one card into a Special Summon of an Assault Mode monster from hand or Deck, a tempo gain with no opponent interaction needed.
- Consistent in its home shell: 31.7% of sampled decks are Assault Mode, 50% inclusion in the /Assault Mode StatisticsCard row, and 92.3% co-occurrence with Assault Mode Activate.
- Clean generic Level 4 EARTH body that still works as material or Tribute fodder if its effects are negated.
Weaknesses
- Its main effect depends on the Assault Mode monster pool being present, so it does little outside that shell.
- The Extra Deck summon lock for the rest of the turn restricts the rest of the turn's plays.
- No recorded combos, so its combo role is unverified beyond card text.
- Its effects are once per turn each and vanish if the card is negated, leaving only a 1600/800 body.
Counters / choke points
- Targeted effect negation of its Tribute/Special Summon effect (inferred from text; no counter evidence in the pack).
Best use
Starter / Combo enabler: Tribute to Special Summon an Assault Mode monster from hand or Deck, extending the board when the Extra Deck is not needed.. Decks: Assault Mode (archetype 673), Synchron (archetype 718). Suggested copies: 3.
Evidence & gaps
- Verified: Level 4 EARTH Beast-Warrior Effect Monster, 1600 ATK / 800 DEF (card text).; Tribute this card, then Special Summon 1 monster from hand or Deck that lists Assault Mode Activate, excluding itself (card text).; Target 1 face-up monster you control and reveal 1 Synchro in Extra Deck to change its Type and Attribute, once per turn (card text).; Appears in 363 of the sampled decks, 80.7% in gameplay type 7 (deck data).; Inclusion 50% in /Assault Mode with typical copies 3 (usage statistics).
- Observed: 92.3% co-occurrence with Assault Mode Activate across 335 decks (deck data.top partners).; Copies distribution: 137 decks run 1, 71 run 2, 155 run 3 (deck data.copies per deck).
- Inferred: Its value depends on the Assault Mode monster pool, so it is a shell-specific body rather than a generic Starter.; Its once-per-turn effects are fragile to targeted negation.; The Tribute-plus-summon line converts one card into one body with roughly zero net card advantage.
- Data gaps: no combos supplied: combo conversion is text-only inference no banlist token: assumed 3 copies (unlimited) no rulings or counter-card data in the evidence pack gameplay type 7 is not labelled in the evidence pack






