EARTH
4Assault Beast
Archetype:
Assault Mode
ATK:
1900
DEF:
1200
View:
3934
You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
Assault Beast — Power Evaluation
Final Score: 52 ± 6 · Confidence: Medium
- Intrinsic: 50.2 · Deck: 55.9 · Meta: provisional
- Primary role: Searcher/Tutor
Why it scores here
Assault Beast's value is its discard-to-search: it turns one card in hand into Assault Mode Activate from the Deck, a card-neutral exchange that is reliable because 400 of 400 sample decks run it and 99.8% of them also run its target. The score is driven by accessibility and deck-building cost rather than by its 1900 ATK, which earns nothing. Combo data is absent, so conversion and interaction are text-only inference and stay low.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Runs in all 400 sample decks at 1.08 copies on average, and its target Assault Mode Activate co-occurs in 99.8% of them, but there is no starter or searched-count data to confirm how often it is live in hand (observed). |
| Combo & Conversion | 40 | No recorded boards exist; the text converts one card into one trap, so any larger board depends on the target, which is inference only (inferred). |
| Resource Economy | 50 | Discarding this card to add one card is a one-for-one exchange with no graveyard refuel or extra card advantage in the text (verified). |
| Effect & Interaction | 5 | The card has no negation, removal, or hand-trap effect of its own, so opponent interaction is effectively absent (verified). |
| Material Utility | 40 | Level 4 Earth Beast-Warrior is a plausible generic material body, but material role is 0 across the evidence, so this is inference only (inferred). |
| Resilience & Flexibility | 50 | Single-copy, low redundancy, and the discard cost lets it act from hand without the board, but nothing in the evidence shows it survives common negation (inferred). |
| Deck-Building Efficiency | 60 | One copy per deck, no garnet or lock, and splashable in principle, but it only pays off when Assault Mode Activate is in the deck (observed). |
Calculation
Weight profile: Pure Searcher/Tutor profile; no secondary role because no material or payoff evidence supports one. Intrinsic ≈ 50.2, Deck ≈ 55.9, Meta = provisional. Modifiers: Restricted to Assault Mode Activate route (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Runs in 400 of 400 sample decks, so access is consistent and well-observed
- Discard-to-search is card-neutral and reliable as a route to its target
- Single copy with no garnet cost keeps deck-building cost low
Weaknesses
- No combo evidence, so board conversion is unverified
- Zero opponent interaction of its own
- Dead outside Assault Mode lists and only helps through its target
Counters / choke points
- Opponent effects that negate or respond to the search are not covered by the supplied text, so the exact counter set is unknown (speculation)
Best use
Searcher/Tutor. Decks: Assault Mode. Suggested copies: 1.
Evidence & gaps
- Verified: Text: discard this card to add 1 Assault Mode Activate from Deck to hand; Runs in 400 of 400 sample decks at 1.08 copies on average; Assault Mode Activate co-occurs in 99.8% of decks
- Observed: Decks show a consistent single-copy, Assault Mode home; Usage statistics show 100% inclusion in two archetype homes
- Inferred: The discard is a hand cost, since the text does not state a location; Material and survivability value follow from Level 4 Earth Beast-Warrior body
- Data gaps: no combos supplied, so combo conversion and starter/material roles are text-only inference no banlist token, so 3 copies (unlimited) assumed no once-per-turn or location wording supplied in the card text Assault Mode Activate's own text is not in the evidence pack no dated metagame sample, so meta power is null






