Spell
NormalAmazing Pendulum
Archetype:
Magician
View:
1139
If you have no cards in your Pendulum Zones: Add 2 face-up "Magician" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 "Amazing Pendulum" per turn.
Amazing Pendulum — Power Evaluation
Final Score: 58 ± 8 · Confidence: Medium
- Intrinsic: 58.4 · Deck: 58.3 · Meta: provisional
- Primary role: Searcher/Tutor
Why it scores here
Amazing Pendulum is a conditional Extra Deck searcher: it needs an empty Pendulum Zone and is once per turn, but when live it adds two face-up Magician Pendulum Monsters with different names from the Extra Deck, a net +1 card for one spell. The 25-deck sample supports it as a reliably accessible tutor across 10 archetypes with strong partner co-occurrence, but there are no combo boards, so conversion is inferred from text rather than observed. Its high deck inclusion is treated as consistency, not intrinsic strength, and the single-copy, no-interaction profile keeps the score in the mid-50s.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 68 | Conditional on an empty Pendulum Zone and once per turn, but it is in 25/25 sampled decks and reaches the Extra Deck directly (verified text, observed deck count; live-hand reliability inferred). |
| Combo & Conversion | 62 | It converts a spell into two Extra Deck Pendulum monsters, but no recorded boards exist, so the conversion is text-only inference (inferred). |
| Resource Economy | 70 | One card in for two cards to hand is a net +1 with a GY-bound spell and no costs (verified from text). |
| Effect & Interaction | 5 | It has no negation, removal, or disruption effect (verified from text). |
| Material Utility | 10 | It is a Spell and provides no material body (verified from text). |
| Resilience & Flexibility | 35 | It is conditional on an empty Pendulum Zone and once per turn, so it has little redundancy (verified from text, inferred impact). |
| Deck-Building Efficiency | 75 | It runs one copy in each deck with no garnet or lock cost, and it fits across gameplays (observed 1-copy distribution, 25 decks). |
Calculation
Weight profile: Searcher/Tutor profile, no secondary role. Intrinsic ≈ 58.4, Deck ≈ 58.3, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Adds two Extra Deck Pendulum monsters for one spell, a net +1 card
- Appears in all 25 sampled decks across 10 archetypes
- Strong co-occurrence with Stargazer Magician (96%) and Timegazer Magician (88%)
- Single-copy, no garnet or lock cost
Weaknesses
- Requires an empty Pendulum Zone
- Once per turn
- No negation or interaction
- No recorded combo boards to confirm the conversion
Counters / choke points
- Not evaluated: no interaction data in the evidence pack
Best use
Extra Deck searcher for Pendulum Magician lines. Decks: Magician Pendulum, Odd-Eyes, Supreme King, Silent Magician. Suggested copies: 1.
Evidence & gaps
- Verified: Spell that needs an empty Pendulum Zone and is once per turn, adding two face-up Magician Pendulum Monsters with different names from the Extra Deck (card text); Appears in 25/25 sampled decks, 1 copy each, across 10 archetypes (deck stat); Stargazer Magician co-occurs in 24 of 25 decks (deck stat)
- Observed: Gameplay split is 68% gameplay 4 and 32% gameplay 7 (deck stat)
- Inferred: Reliable live access depends on the empty Pendulum Zone condition (inference from text); Extra Deck search converts into board presence through the partner monsters (inference from text and partner stats)
- Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No banlist token, so 3 copies assumed No StatisticsCard usage data No rulings or metagame sample






