Amazing Pendulum
Spell Normal

Amazing Pendulum

  • Archetype:
  • Magician

  • View:
  • 1139




If you have no cards in your Pendulum Zones: Add 2 face-up "Magician" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 "Amazing Pendulum" per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 8, 2026
58± 8/ 100
Power Score
Intrinsic 58
Deck 58

Amazing Pendulum — Power Evaluation

Final Score: 58 ± 8 · Confidence: Medium

  • Intrinsic: 58.4 · Deck: 58.3 · Meta: provisional
  • Primary role: Searcher/Tutor

Why it scores here

Amazing Pendulum is a conditional Extra Deck searcher: it needs an empty Pendulum Zone and is once per turn, but when live it adds two face-up Magician Pendulum Monsters with different names from the Extra Deck, a net +1 card for one spell. The 25-deck sample supports it as a reliably accessible tutor across 10 archetypes with strong partner co-occurrence, but there are no combo boards, so conversion is inferred from text rather than observed. Its high deck inclusion is treated as consistency, not intrinsic strength, and the single-copy, no-interaction profile keeps the score in the mid-50s.

Axis scores

Axis Score Evidence
Accessibility 68 Conditional on an empty Pendulum Zone and once per turn, but it is in 25/25 sampled decks and reaches the Extra Deck directly (verified text, observed deck count; live-hand reliability inferred).
Combo & Conversion 62 It converts a spell into two Extra Deck Pendulum monsters, but no recorded boards exist, so the conversion is text-only inference (inferred).
Resource Economy 70 One card in for two cards to hand is a net +1 with a GY-bound spell and no costs (verified from text).
Effect & Interaction 5 It has no negation, removal, or disruption effect (verified from text).
Material Utility 10 It is a Spell and provides no material body (verified from text).
Resilience & Flexibility 35 It is conditional on an empty Pendulum Zone and once per turn, so it has little redundancy (verified from text, inferred impact).
Deck-Building Efficiency 75 It runs one copy in each deck with no garnet or lock cost, and it fits across gameplays (observed 1-copy distribution, 25 decks).

Calculation

Weight profile: Searcher/Tutor profile, no secondary role. Intrinsic ≈ 58.4, Deck ≈ 58.3, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Adds two Extra Deck Pendulum monsters for one spell, a net +1 card
  • Appears in all 25 sampled decks across 10 archetypes
  • Strong co-occurrence with Stargazer Magician (96%) and Timegazer Magician (88%)
  • Single-copy, no garnet or lock cost

Weaknesses

  • Requires an empty Pendulum Zone
  • Once per turn
  • No negation or interaction
  • No recorded combo boards to confirm the conversion

Counters / choke points

  • Not evaluated: no interaction data in the evidence pack

Best use

Extra Deck searcher for Pendulum Magician lines. Decks: Magician Pendulum, Odd-Eyes, Supreme King, Silent Magician. Suggested copies: 1.

Evidence & gaps

  • Verified: Spell that needs an empty Pendulum Zone and is once per turn, adding two face-up Magician Pendulum Monsters with different names from the Extra Deck (card text); Appears in 25/25 sampled decks, 1 copy each, across 10 archetypes (deck stat); Stargazer Magician co-occurs in 24 of 25 decks (deck stat)
  • Observed: Gameplay split is 68% gameplay 4 and 32% gameplay 7 (deck stat)
  • Inferred: Reliable live access depends on the empty Pendulum Zone condition (inference from text); Extra Deck search converts into board presence through the partner monsters (inference from text and partner stats)
  • Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No banlist token, so 3 copies assumed No StatisticsCard usage data No rulings or metagame sample











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