LIGHT
9Amaterasu
ATK:
3000
DEF:
3000
View:
5064
Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand.
Amaterasu — Power Evaluation
Final Score: 46 ± 10 · Confidence: Medium
- Intrinsic: 52 · Deck: 47 · Meta: provisional
- Primary role: Board breaker / Going-second · Secondary: Recovery/Recursion
Why it scores here
Amaterasu's score comes from its text: a flip-triggered banish of all other cards on the field, a draw when an opponent targets it while face-down, and a once-per-turn return to hand. Those effects drive the effect_interaction and recursion credit. Its 3000 ATK, Level 9 body and view count earned no points, and the lack of combo data means conversion is text-only. The main limit is that it cannot be Normal or Special Summoned and no entry route appears in the evidence, so it is not reliably live.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 30 | Two decks run it, but its only entry route is not in the evidence and it cannot be Normal or Special Summoned, so it is not reliably live in hand (observed; entry route inferred). |
| Combo & Conversion | 40 | No recorded boards exist, so conversion rests only on the text: a flip banish-all wipe plus a targeting-response draw (verified; no combo data). |
| Resource Economy | 45 | Draws 1 on a targeting response and returns to hand once per turn when flipped, but the banish-all removes cards on both sides, so net advantage is unclear (verified text; net effect inferred). |
| Effect & Interaction | 72 | The flip banish-all is a strong field reset, and the targeting response punishes opponent interaction on a face-down body (verified). |
| Material Utility | 35 | A 3000/3000 Level 9 LIGHT Fairy is a usable material, but Level 9 is a narrow fit and the body adds little once its effects are negated (verified stats; fit inferred). |
| Resilience & Flexibility | 40 | The draw and End Phase recursion add some recovery, but one negate on the flip effect ends the wipe and the trigger needs a face-down target (inferred). |
| Deck-Building Efficiency | 55 | Runs 1 to 3 copies with no garnet or lock recorded, but it needs a specific entry route, which makes it less clean to slot (verified; route inferred). |
Calculation
Weight profile: 0.7 Board breaker / Going-second + 0.3 Recovery/Recursion (blended from the rubric weight table). Intrinsic ≈ 52, Deck ≈ 47, Meta = provisional. Modifiers: Entry restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck, then -3 modifier (no meta sample; deck and combo context present)
Strengths
- Flip-triggered banish-all is a strong field reset
- Targeting response draws 1 and punishes opponent interaction on a face-down monster
- Once-per-turn End Phase return to hand gives recursion
- Level 9 LIGHT Fairy body is a possible material option
Weaknesses
- Cannot be Normal or Special Summoned, so it depends on an entry route not in the evidence
- The banish-all also removes the controller's own cards
- No recorded boards, so observed combo conversion is missing
- Timing is fiddly: face-down targeting, flip, and once-per-turn End Phase clauses
Counters / choke points
- Negating the flip effect ends the wipe
- Not targeting the face-down monster removes the response draw
- Removing or stopping the entry route before the card reaches the field
Best use
Reset piece entered face-down, used as a late-game board wipe. Decks: Spirit Monsters, Ninja. Suggested copies: 1.
Evidence & gaps
- Verified: Cannot be Normal or Special Summoned; Flip-up triggers banish all other cards on the field; Targeting response changes the card to face-up Defense Position and draws 1; Once-per-turn End Phase return to hand after a flip this turn; Level 9 LIGHT Fairy, 3000 ATK / 3000 DEF; Runs in 2 decks: Spirit Monsters (1), Ninja (1); copies 1 and 3
- Observed: Appears in 2 of 2 recent decks, averaging 2 copies; Each top partner co-occurs in 1 of 2 decks (50%)
- Inferred: The entry route must come from an external effect that is not in the evidence; The flip banish-all is symmetric and hits the controller's own board; The End Phase return is a recursion route
- Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No banlist token, assumed 3 copies (unlimited) No usage statistics (StatisticsCard), so archetype inclusion is inferred from the 2-deck sample only No entry or summoning route for this card in the evidence No rulings for face-down targeting, flip timing, or the banish-all interaction with the card itself top_card_context has no rankings






