Achichi @Ignister
FIRE 2

Achichi @Ignister

  • Archetype:
  • @Ignister

  • ATK:
  • 800

  • DEF:
  • 800

  • View:
  • 4355




If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 8, 2026
67± 6/ 100
Power Score
Intrinsic 64
Deck 68

Achichi @Ignister — Power Evaluation

Final Score: 67 ± 6 · Confidence: Medium

  • Intrinsic: 64.2 · Deck: 68.5 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Combo enabler

Why it scores here

Achichi @Ignister scores on its reliable on-summon search of a Level 4 or lower @Ignister monster, which is a clean +1 card in a deck that runs it in every sampled list at about 2.5 copies. Its GY effect destroys one of your own Cyberse monsters, which is a recycling and fodder enabler rather than interaction, so it earns little on effect_interaction. The 800/800 body and Level 2 do not earn points by themselves; the score rests on access, card-advantage conversion and cheap deck cost. Combo data is absent, so the combo axis is text-based inference and lowers confidence.

Axis scores

Axis Score Evidence
Accessibility 78 Runs in 400 of 400 sampled decks at an average of 2.5 copies, with 83% in gameplay type 7 and 100% StatisticsCard inclusion in @Ignister (observed); the summon-and-search route is inferred to be live in opening hands (inferred).
Combo & Conversion 55 No combos are recorded, so conversion is text-only: the search fetches a Level 4 @Ignister that carries the board forward (inferred).
Resource Economy 70 On-summon search from the Deck is a net +1 card, and the GY banish is a cost that recycles the card's own body (verified from text).
Effect & Interaction 15 The GY effect destroys one of your own Cyberse monsters, which gives no opponent interaction (verified from text).
Material Utility 45 A Level 2 FIRE Cyberse body is usable as material, but it is awkward for most high-level targets; the search still resolves if the body is negated (inferred).
Resilience & Flexibility 60 Two effects usable from hand and GY, each once per turn; the search can be stopped only by negation (verified from text, inferred for interaction).
Deck-Building Efficiency 85 Runs at 1 to 3 copies with no garnets or locks, and no banlist token is supplied (observed from deck distribution; no restriction in text).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Starter/Combo enabler. Intrinsic ≈ 64.2, Deck ≈ 68.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • On-summon search of a Level 4 or lower @Ignister monster is a reliable +1 card
  • Present in every sampled deck across 19 deck archetype labels
  • Cheap to run at 1 to 3 copies with no garnet or lock cost
  • The GY banish gives a cost-free recycle path

Weaknesses

  • The GY destroy hits your own Cyberse monster, so it adds no board or interaction
  • Level 2 body has limited material value
  • Search target is locked to @Ignister monsters, which caps its generic value
  • No combo recordings to confirm the conversion claim

Counters / choke points

  • Any negation of the on-summon search removes its only card-advantage effect (inferred from text)

Best use

Searcher/Tutor: a Level 2 Cyberse that searches a Level 4 or lower @Ignister monster on summon, with a GY banish that destroys one of your own Cyberse monsters. Decks: @Ignister, Code Talker, Firewall. Suggested copies: 3.

Evidence & gaps

  • Verified: On-summon search of one Level 4 or lower @Ignister monster from the Deck, excluding itself, with once-per-turn wording; GY banish cost that destroys one of your own Cyberse monsters at the start of the Damage Step when a Cyberse monster battles; Level 2 FIRE Cyberse Effect Monster, 800 ATK / 800 DEF
  • Observed: Present in 400 of 400 sampled decks, 83.2% in gameplay type 7; Average 2.5 copies per deck, with 285 decks at 3 copies; Top partner Backup @Ignister co-occurs in 99.2% of decks; StatisticsCard inclusion 100% for @Ignister and Code Talker, typical copies 3 and 1
  • Inferred: The search route is live in opening hands at 2 to 3 copies; Combo role is a Starter/Searcher, based on text only; Generic value is capped because the search target is archetype-locked
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) decks running it in the Main Deck is 400 of 400, which may be a sample artifact, so frequency is not treated as power average starter count when present unavailable, so deck resilience is inferred from archetype spread











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